a formal promise or assurance (typically in writing) that certain conditions will be fulfilled, especially that a product will be repaired or replaced if not of a specified quality and durability.
I'm just wondering how the game is so badly broken for people attempting to run it on an x86 with AMD drivers and Microsoft APIs,
I'm no apologist (I didn't buy this game) take a look at the Steam hardware survey Notice the processor speeds, resolution and especially the graphics chipsets. Quite a variety there and not to mention AMD is infamous for crap drivers. I'd be curious to know what the factors are, management setting a firm deadline, the port developers etc. The game industry is known to be pretty ruthless.
#define Grammer = Grammar;
asserttrue(Grammer = Grammar); *runs*
"Batman: Arkham Knight will be available on SteamOS, Linux and Mac in Fall 2015."
Sales of Batman: Arkham Knight have been temporarily suspended while Warner Brothers works to address performance issues.
Guaranteed to work my ass.
Remind me, which consoles let you do that?
What you have claimed is not true at all. Arkham Knight was not pulled from Steam - anybody who was unhappy with the crap they released could get their money back. No questions asked.
Show me where you can buy it on Steam? I linked to the store page, if you look at that page you'll notice you can't buy it until Fall 2015. What's that called when something is released and then unable to be purchased?
I can go on Steam (Or anywhere else to buy games), buy any game, and it is guaranteed to work.
As much as I want to agree with you this just isn't the case. I'll raise you Arkham Knight which was pulled from Steam. Receiving lots of negative reviews due to being a shoddy port. Oops.
These are all well and good valid points, but allow me to respond from the perspective of an Executive, as I'm privy to quarterly and yearly financial reviews at the company level.
Thanks for your insight.
As overworking employees tends to lead to poor morale and people leaving for greener pastures, increasing headcount means increasing COGS and OCOGS beyond what current revenues and profit margins will allow for, often the only alternative is to go to the Indian contracting houses and outsource IT personnel because middle-aged experienced native IT people are a massive cost center to the company. And that's not even taking into account the "good enough" expectations of clients who don't need perfection in their expectations of the product/service being delivered, or the banks who monitor the company's EBIDTA because they provide the operational cash flow, or the Wall Street analysts that work for momentum stock-preferring investment houses and watch expenses like a hawk, and whose recommendations or condemnations can trigger hordes of angry calls by shareholders straight to the CEO--and let me tell you, the REAL power in America is concentrated in the shareholders.
I highly doubt Disney is in a cash crunch considering their CEO receives $29 million in compensation as of 2009 with a base salary is $2 million, and as of last year, receives $45million. How many IT workers is that?
Disney’s net income rose 22% last fiscal year to $7.5 billion and revenue rose 8% to $48.8 billion, driven by the blockbuster success of “Frozen,” as well as significant growth in theme parks and consumer products, along with an end to long-running losses in the company’s interactive unit.
Squaresoft is dead, FFVII PC port was released by them.
Naughty dog, Uncharted 3 for example, was patched several times to address bugs, (within a week of launch). An improvement over launch day
I'm not saying they can't do a good game, it's just that they're not quite there yet.
I vote with my wallet and commend them for their lack of DRM in the past. Not to mention they take care of their customers.
For cross platform I'd add Bioware and Blizzard to that. Not Bethesda, they do good games, but they seriously need more solid QA. It's sad to think that their least buggy console game on the PS3 was Oblivion
Simply criminal. A vanilla experience robbed of Bethesda's strength: mods. Bioware was once a powerhouse, Mass Effect 3? Blizzard releases are strong.
As much as that feature is appealing to some do you think that they should dedicate dev time to duplicate functionality already in other applications or the OS?
Games do this all the time, take widgets for example. Typically the engines feature media playback functionality or a sound library is licensed, and judging by the glut of media players out there, they're not exactly taxing to write. The Xbox has games that do exactly this.
Not in any way that really matters. Technically what you say is true but pretty much nobody except some engineers actually uses it.
Except the military, academia, scientists are a lot more than some engineers. The reason imperial units are displayed is because the purpose is to inform people, and the best way to do that is with what they know. Akin to how football fields or libraries of congress are referenced for quanitites. Although more and more both units are used with figures.
What is true is that there is insufficient political will to endure the short term inconvenience such a switch would require.
It isn't that complex, it's a money issue. Boils down to: redo all the signs nationwide for what?