sfraggle writes "Kotaku has an interesting review of Doom (the original!) by Stephen Totilo, a gamer and FPS player who, until a few days ago, had gone through the game's 17-year history without playing it. He describes some of his first impressions, the surprises that he encountered, and how the game compares to modern FPSes. Quoting: 'Virtual shotgun armed, I was finally going to play Doom for real. A second later, I understood the allure the video game weapon has had. In Doom the shotgun feels mighty, at least partially I believe because they make first-timers like me wait for it. The creators make us sweat until we have it in hand. But once we have the shotgun, its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy. The shotgun is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact. The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker.'"
adambha writes "As the mania of one of the most successful product launches of all time begins to settle, the fanfare is colored with some dissent. The naysayers notwithstanding, a statistically insignificant survey has now determined that 30% of Americans want an iPhone. From the article:
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Lightspeed Research surveyed 39,000 people on its U.S. online panel in the days following the launch of the device on June 29 — and the research findings are staggering. Thirty-two percent of those surveyed who do not currently own an iPhone stated that they do intend to purchase one, with 8 percent planning to purchase in the next three months and 22 percent planning to purchase 'some time in the future' the researchers said.How many people do you know with an iPhone or plans to get one? Is this perhaps just well-executed PR from Apple?"
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Kenyon Lessi (666) writes "Adobe has issued three critical security updates, one of which is designed to stop a problem in the way the Flash player interacts with browsers, which could result in users' keystrokes being transmitted to attackers. The problem affect Adobe Flash Player version 220.127.116.11, 18.104.22.168 and 22.214.171.124, as well as their earlier versions running on all platforms."