If you write an iOS apps for yourself, you don't need to pay the annual developer's fee. Only if you want to publish to iTunes.
Or if you want to run them on an actual iPod touch, iPhone, or iPad. You can run them in the simulator all day so long as you have a Mac, but to run them on a device requires provisioning, which requires a paid-up developer program membership.
One (slightly obtuse) solution for this is to run Visual Studio on a remote machine, and connect to is with Remote Desktop.
In order for something like that to replace my Xubuntu netbook that runs GCC and Python and ca65 while I'm on the bus to or from work, I'd need to buy a mobile data plan, which in my country (USA) can get very expensive. But I imagine that the "programming while riding transit" edge case is too small for any major manufacturer to care about.
The problem is, if my iPad needs to get wiped for whatever reason, I cannot reinstall older versions of the apps from the Apple Store, since they will not allow download of old versions of apps, even if the newer version is not compatible with my hardware.
Apple recently changed this policy if NoMaster's comment is to be believed.
Nexus is a Google-branded and Google-maintained device. [...] The track record for [updates on] Google-branded devices is quite a bit different.
Of the Nexus One (2010-01), Nexus S (2010-12), and Galaxy Nexus (2011-11), which can run Android 4.4 (KitKat)? Nexus One is stuck on 2.3 (Gingerbread), Nexus S on 4.1 (Jelly Bean), and Galaxy Nexus on 4.2 (Jelly Bean 2) or 4.3 (Jelly Bean 3) depending on revision.
What in particular don't you like about [Windows Phone]?
One is the fact that to run a program I wrote on a phone that I own would cost me an annual fee, just like on iOS. That and can someone purchase an app once and be able to run it on both his Surface and his phone?
the average per download revenue on iOS is 5x what it is on Android.
Source please? I'm interested in the precise methodology used to arrive at that figure. Does it count only priced apps, only priced apps and IAPs, or also advertisements? I seem to remember one well-known video game developer making more revenue from ads on Android than from priced app sales on iOS.
I think getting rid of all the legacy stuff that's in X86 Windows is an advantage.
In that case, let me know when one can run Visual Studio Express on a Surface RT, even while docked. Or should someone be buying a Raspberry Pi for programming and a Surface for everything else?
Unless you are willing to pay a subscription fee for a group of developer to continue moving the software forward
I'm willing to pay. The manufacturer just isn't willing to take my money, except to buy a new device. And the manufacturer has chosen to assert copyright and/or anticircumvention rights to keep any other group of developers from taking my money.
Next up. Hell freezes over.
As I type this, it's 27 F (-3 C) in Hell. So yes, frozen.
Microsoft goes open source.
First, Microsoft Public License. Second, Microsoft's newly acquired mobile phone division is rumored to be building an Android device for those market segments that aren't quite ready for Windows Phone.
a song that I write and record ends up accidentally too similar to an existing song
Don't rip off their material?
So before I publish a song, what should I do to know what I may have accidentally ripped off?
Stopped watching cable T.V, computer games for entertainment, news via the newspaper and library. DVD movies for viewing entertainment.
And what for professional or collegiate sports? If doing without, how did you convince the sports fan in your household to give it up?
Dropping netflix due to limited selection, Telecos implementing data caps [...] None of our attempted solutions (or current solution) have involved Comcast, TimeWarner, any other cable company
Then who instituted the data cap?
Amazon Prime apparently has every movie and T.V show ever made.
Does it have the film Song of the South and the TV series Spartakus and the Sun Beneath the Sea yet?