Even with undocumented migrants, population density in most U.S. cities is still nowhere near the high-rise apartment density you see in Japan or Korea.
In fact I think Comcast should be broken up by region and/or forced to upgrade their networks to at least South Korea levels.
That's fine if you agree to upgrade the urban population density to at least South Korea networks.
See, the book is only $5, but the ending is another $5
I can think of a couple fantasy authors with R. R. in their name who have followed that model.
In northeast Indiana, Super NES games typically went for $60 new, and PlayStation games were $50 because the disc was cheaper to replicate. Those who stuck with Nintendo saw a price cut between the Nintendo 64 ($60-$70) and the GameCube ($50) and then another price hike with the Wii U ($60). If you're looking for reliable sources to add to (say) a Wikipedia article, you can put something like super nes game msrp into a search engine and find things like "Why 1990s SNES Games Were so Damn Expensive" by Luke Plunkett.
In the Super NES era, you likely had to share a monitor with other members of the family who wanted to watch broadcast or cable television. Because you got only about an hour per day with the TV, those same 10 to 12 hours stretched over several days. Besides, it was common to repeat those 10 to 12 hours for a better overall score. This is how speedrunners got good enough to complete all 101 goals in Donkey Kong Country in 50 minutes (source: YouTube).
Unlike the Super Bowl, the NCAA College Football Championship Game is on cable. Source
A much better analogy would be watching other people play board games.
In certain circles, chess and poker have become spectator sports.
Also, we're talking "let's plays" here. There's no "skilled play" involved. It's an idiot with a camera playing a game poorly while making dumb jokes. It's dumb, it's pointless, and it's copyright infringement. Just ask Nintendo.
This is why e-sports won't take off, as the publisher has power to shut down any league competing with the publisher's approved league.
Now we're getting "day one DLC." What the fuck?
In the Super NES era, games used to cost $60, which is about $90-something in today's money after inflation. Now in the Xbox 360 and Xbox One era, games still cost $60. Day one expansions make the extra $30 of content optional to buy.
Why the hell would anyone per-order a digital game, where there's no chance it'll sell out and they won't be able to get a copy?
Because they can't afford an Internet connection that'll transfer 30 GB in one hour. So instead, they let Steam download the game over the preorder period and then install it on release day.
Why are people sitting around watching OTHER PEOPLE play games that they themselves could be playing?
Lack of skill, lack of strong enough PC, lack of the correct console, game being out of print, etc. Why do people watch football instead of playing football?
If you are developing an app that hyperar believes "should not be on the web", then how should you reach users of Windows without "writ[ing] code for Windows"? In all but the most niche cases, charging $700 for the app and shipping a free Mac mini with it is out of the question.
Except that's exactly why people use jQuery: to ensure that "DOM-crap or stuff relating to inputs" works for all viewers.
FWIW (for those less experienced devs/engineers), most JS frameworks are bullshit, replicating functionality found in the browser.
Only if you are willing to fire customers who use outdated browsers on unsupported operating system. Some of this functionality isn't in IE before 9.
I'm not advocating reinventing the wheel, I am advocating not using a wheel when you walk next door.
Some people routinely use a wheel to walk next door. Likewise, on the web, it's wise to make your web application accessible to people with disabilities.
How is "This application is not available for your platform" a better experience?
Business app?, desktop, using web services.
Good luck getting users of anything but a Mac to run an app developed on and for a Mac. Web is more cross-platform than native.
.net works from XP to 8.1, and it'll work on 10
But how well does