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Comment: Re:Software foundations (Score 1) 98

by tepples (#44045633) Attached to: MySQL Man Pages Silently Relicensed Away From GPL

Consider if the FSF merges with a different organization with a different charter; like the often more corporate-friendly Open Source Initiative.

I don't see how a merger between FSF and OSI would pose a problem. The Open Source Definition published by Open Source Initiative is worded nearly identically to the Debian Free Software Guidelines on which it was based, and each of the OSD's conditions maps to one of the FSF's four freedoms.

Would be nice if such a guarantee could be written into the license itself.

I agree. But given how some countries appear not to recognize a dedication of a work to the public domain as irrevocable, charters are the best we have.

Comment: Software foundations (Score 1) 98

by tepples (#44045291) Attached to: MySQL Man Pages Silently Relicensed Away From GPL

Perhaps a GGPL, greater GPL, should also be written up as a guarantee that it will never be closed.

That's called donating copyright in a program to a not-for-profit foundation that has the free software paradigm written into its charter. Examples of such foundations include Free Software Foundation, Apache Software Foundation, and KDE Free Qt Foundation.

Comment: Re:Firefox support (Score 1) 144

by tepples (#44043675) Attached to: Google Enables VP9 Video Codec In Chromium
The solution that handles games is not to try to make everything run in the HTML document viewer. Instead, make a native application for Windows, a native application for OS X, a native application for GNU/Linux, a native application for Android, a native application for iOS, and a native application for Windows Phone 8.

Comment: Microwave is for the last mile (Score 1) 591

by tepples (#44043029) Attached to: Microsoft Reputation Manager's Guide To Xbox One

Technically - microwave links have some of the lowest latency available.

A point-to-point microwave link gives the subscriber a low-latency connection to the cell tower at the other end of that link, but the other player is still on the other side of the Internet from the tower. You'd end up just as many hops away from the other player as you'd be with cable or DSL.

Even bytes get lonely for a little bit.

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