I do have plenty of computers.
Can all these computers run games, or are some of them stuck with an Intel GMA?
So do my friends. And we all have steam accounts and copies of whatever game we want to play.
I have two questions for you: Are games on Steam so cheap that a householder with multiple children could buy three or four copies of a game for what a single copy of a console game costs?
Nobody is going to lug a TV around. I hope steam gets around to solving this issue. Their steam box would be a really overall cheap way for me to throw a console next to the TV.
Another cheap way is to buy or build a $400 AMD PC, put it next to the TV, and search for controller-friendly titles. Hairyfeet could explain in more detail.
consumers wouldn't want to get off the couch to change game discs to play a different game
Console gamers have been changing cartridges since the Magnavox Odyssey in 1972 changed games with jumper packs.
But if the game installs to HDD how do you prevent people from just passing the disc around their group of friends and getting 18 copies for free?
Burn a unique disc serial number in the burst cutting area, like GameCube and Wii discs. Connect to the Internet when a game is activated and once a month thereafter to renew the receipt, like Steam. But here's the big change: allow a game to be activated on any console if its receipt hasn't been renewed in 45 days. An unactivated game plays only the first episode, much like an unregistered copy of Doom.
one-time use keys which are going to piss off customers a little and piss off retail partners a lot (they'll be cheaper than new copies of the disc, so customers can pass around a disc and get multiple copies for a lot less than $60 and retailers don't get anything besides the initial disc sale)
Retailers don't get any cut of game sales for iPad or Android tablets unless they're made with an iTunes or Google Play gift card. Yet I see tablets in Walmart, Best Buy, and Staples.