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How Demigod's Networking Problems Were Fixed 65

The launch of Demigod was troubled by piracy and networking difficulties, which publisher Stardock worked quickly to correct. They've now released a documentary that gives a detailed look behind the scenes of diagnosing and fixing those problems. It includes meetings, interviews with the devs, and part of the bug-tracking process during a frenzied 108-hour work week.

Take your work seriously but never take yourself seriously; and do not take what happens either to yourself or your work seriously. -- Booth Tarkington