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Comment: Re:practical applications (Score 2, Interesting) 209

by sw33tjimmy (#30654328) Attached to: Whatever Happened To <em>Second Life</em>?
not sure where you get your info, but not ALL schools exclude second life from DE. You'd probably be surprised how many actually have campuses in second life and pay big bucks for researching/developing SL as a platform. I'm not going to argue the effectiveness of it (and I'm certainly not going to defend it, either), but I will say this much: Bell's first phone looked nothing like an iPhone. Just like 2nd life looks nothing like the Matrix.

Comment: Re:Difficulty (Score 1) 452

by sw33tjimmy (#30047278) Attached to: Review: <em>Dragon Age: Origins</em>
Love the game, but...
i find the difficulty to be all over the map, personally. I fought against an orange guy and 4 whites last night and after I was laid waste to the first two times, I easily whipped them on the 3rd go-round. I think it has to do with a wildly random enemy AI.

I'm finally getting better at playing strategically I guess, but before I hit level 10 I was getting routinely killed by the random encounters. Pretty infuriating to bring down two ogres at a time and then get obliterated by a handful of wolves.

Comment: Re:EA rears its ugly head (Score 2, Insightful) 241

yeah....
1. I think folks should wait to see if the game stands up on its own before declaring a foul here.
2. That dedicated DLC team doesn't work for peanuts, I guarantee.
3. If the main team isn't working on DLC, that means other games come out quicker.
4. This DLC is obviously optional. Nobody's forcing you to buy it.

Blows my mind how quick some folks in the community will turn on one of the most influential and important dev teams.

"I got everybody to pay up front...then I blew up their planet." "Now why didn't I think of that?" -- Post Bros. Comics

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