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Comment: Free Car (Score 1) 290

by sunderland56 (#49407915) Attached to: Is This the Death of the Easter Egg?

So once I did the accounting system for a car dealership..... in short:

if ((firstname == EASTER_FIRST) && (lastname == EASTER_LAST))
        discount = EASTER_DISCOUNT;

and hey presto, if I bought a car there, instant 15% discount.

Bad news: It was a GM dealership. In other words.... it was *still* better to buy a Honda.

Comment: Define "harmful app" (Score 1) 91

An app that you don't want, is completely useless, that consumes storage space, but is not removable - that, to me, is harmful. By that measure, 99.9% of Android phones contain harmful apps.

Just wait until one of the cannot-be-uninstalled apps comes up with a major security vulnerability. That's going to be fun to watch.

Comment: OS versus apps versus UI (Score 1) 112

You know, by now I'm used to articles in the mainstream news who confuse an operating system, applications (which may or may not ship with an operating system), and the look/feel that a particular GUI puts on both. However, a web site like Slashdot - self-proclaimed home of "news for geeks" - should be able to do a little bit better.

Comment: Re:Buggy Whip (Score 2) 119

by sunderland56 (#49333315) Attached to: GNU Nano Gets New Stable Release

The tiny editors do have their uses. They tend _not_ to require dozens of unrelated and bulky graphical packages to support them, the failure of any of which can disable the graphical editor. And they work well over poor bandwidth connections to remote servers, and even work well on overburdened, very lightweight virtualization servers for software routers or proxies.

So making them work really well can save work time and be very appreciated by people doing critical work with very real constraints.

Oh, absolutely. That's why vi is so useful.

Comment: Not a watch (Score 1, Insightful) 111

A watch is a mechanical timepiece you wear on your wrist. The Apple product mentioned is a small computer you wear on your wrist.

Expensive watches are mainly expensive because of the internals, not because of the case. Sure, gold/silver/etc will drive up the price - but a good mechanical watch in a stanless steel case can still cost $10,000 - because of the intricate, hand-assembled internals. Replace those internals with $10 worth of silicon circuitry and a display, and it won't be worth $10K any more, even though there's the same name on the face.

Assuming that all things you wear on your wrist are interchangeable is like assuming all automobiles are interchangeable. Taking an Aston Martin and replacing the engine/transmission/driveline with one from a Ford Focus isn't going to create a desirable vehicle, and it won't be worth $140,000.

Comment: Re:"FORTRAN in any language" (Score 1) 757

by sunderland56 (#49231439) Attached to: Was Linus Torvalds Right About C++ Being So Wrong?

The major problem with C++ is that it's popularity means there's more crap code written in it

I think Linus' point was: C++ makes it extraordinarily easy to write crap code. Even otherwise intelligent people, who can produce solid functional code in other languages, produce unmaintainable garbage in C++. And, when they do, it's so much harder to clean up afterwards.

As for C++ being so popular, that's because well-written C++ can beat most other languages in performance.

Not C.

Comment: Re: No AI is a Wizard (Score 1) 148

by sunderland56 (#49134171) Attached to: Artificial Intelligence Bests Humans At Classic Arcade Games

Well, that would be the point. Things like driving a car and performing surgery need both (a) computing capability and (b) a real-world interface. It would seem that taking a pinball machine, a handful of linear motors, a camera, and some compute power would be a much, much more useful real-world learning exercise.

When playing an electronic game, the exact same input will produce the exact same result; but on a mechanical pinball game, there will always be a slight variation - which makes the whole thing far more realistic.

Comment: Hire decent people (Score 2) 101

by sunderland56 (#48962499) Attached to: Building a Good Engineering Team In a Competitive Market

There is really no way you're going to get the people you want based on perks, salary, benefits, and the like.

However: virtually every company has some insufferable ***holes on staff, either in engineering, or management, or both. If you're lucky, you get to meet one during your interview process, and strike that company from your list. In other cases you think you're golden - only to meet the offending employee(s) during your first week or two. Then you have to restart the whole job search thing once again.

I'm not saying that everyone needs to be perfect. Everyone is a jerk once in a while; but the fewer loud, arrogant, sexist/homophobic/prejudiced/intolerant people on staff, the happer everyone will be. If I'm going to spend 10 hours a day with people, then they should be people I'd choose to hang out with anyway, not people I'd avoid.

In Nature there are neither rewards nor punishments, there are consequences. -- R.G. Ingersoll

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