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The original Manhunt game, released in 2003 on the PlayStation 2, was an incredibly dark, violent affair, you become a man who is being hunted for sport — and to survive you must murder people in horrible ways. The upcoming sequal, Manhunt 2, is making its next-generation debut on the Nintendo Wii, but is it right that people will be physically acting out their in-game murders with their Wii-mote actions?
Pressing a button which stabs someone in the game may be one thing, but what about with the Wii's control method, people will be thrusting their Wiimotes in a stabbing action, bashing people round the face with crowbars, strangling people, and otherwise acting out violent scenes in their living rooms with the innocent white controller.
Read Full Article: Violence on the Wii (Manhunt 2) @ TechTakeaway.com"
The Board, which classifies up to 300 games a year, concluded that for gamers "The violence helps make the play exhilaratingly out of reach of ordinary life."
But it added "Gamers seem not to lose awareness that they are playing a game and do not mistake the game for real life."
Not surprisingly though, 2 out of the 3 story highlights CNN lists twist the context of the story to try to say otherwise."
"Mr. Gates, your company is potentially legally liable the harm done at Virginia Tech. Your game, a killing simulator, according to the news that used to be in the Post, trained him to enjoy killing and how to kill. You knew five years ago that your on-line game, Counterstrike, so clearly figured in the massacre by a student in Erfurt that the event and the game impacted the race for Chancellor in Germany at the time!""