No kidding. And sims 2 has ALWAYS had SecuROM in it. They just didn't feel like taking the time to patch it out. While I'm a firm believer that DRM is a waste of time and money on the game company's part, there's no massive conspiracy here. They used SecuROM when they released Sims 2 (it was released in 2004, they used SecuROM a lot with games then) and they haven't bothered to redo it because, well, it is old and they just don't wanna spend the time.
Fair enough, particularly for free.
Plus the nerd rage over it is really overblown. Turns out when there's a problem with something, sometimes companies listen and fix things. So last SecuROM game I played was Battlefield Bad Company 2. It was not problematic at all in my experience. You had to activate it one time online and it then ran without checks or ever going online again. You got a certain number of activations, 5 or 10 I think, but not only could you deactivate it, with a tool or automatically during uninstall, but they would replenish automatically over time. So unless you were doing a ton of reinstalls and not deactivating it was really unlikely you'd have an issue.
Silly to include DRM in my opinion, particularly for a game mostly played online, but not at all onerous on the user.
People seriously need to chill about this shit. Support DRM free games when there's a version available (GOG is a good site, please not Steam is not DRM free, Steamworks is DRM) but don't rage and whine if there's DRM and the DRM isn't a problem. Yes it is silly and a waste of money, but don't act like it is some massive issue if it is not.
If a game has some "always on" DRM bullshit that shuts it off if the connection goes down? Ya that's a reason to get mad and not buy it. If it has a DRM that wants to activate once and then fucks off? Oh get over it, you probably have to get online ones to patch the thing anyhow. Just jump through the hoop and go on about your business.