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Comment: Re:"ubiquity"? Been there, done that (Score 2) 290

by slimshady945 (#39965433) Attached to: Is Gamification a Good Motivator?

Bronze Star Medals have a lot of cache, so the officers got together and made those the end of tour awards for E7 and up. E6 and below got ARCOM's. Thing is, people who know, know that the BSM without a "V" device (for valor, indicating it's for a combat action) is just BS. I'm sure they'd go for higher awards, but you can get a BSM for non-combat action, and that's not true with higher awards what the Silver Star.

My experience was a bit odd. Getting an ARCOM with false information (maybe just confusion as to the part I played on that mission) for not getting NJP'd on the deployment is cool; but a Combat Action Badge for what I actually did during a rocket attack would somehow "cheapen" the award. However, it's not new. I remember my grandfather mentioning how messed up the award system was during WWII, and my guess is there's some dudes at Valley Forge that didn't get anything because they're Platoon SGT thought they were a shit bird.

It happened in the Marines, too, but it wasn't as bad, I think because promotion points weren't tied to awards. When they help you get promoted faster, there's more incentive to game the system to get more awards. Oh, well, I ETS'd a while back, so all those awards don't really mean a damn thing now, anyway.

Comment: Re:Happened to a friend of mine. (Score 1) 619

I've had a gun pointed at my head for trying to ask directions, but when I get robbed, they won't even take a report because "the phone system is down and you have to drive 40 minutes to make the report in person".

The cops pulled a gun on you for asking directions? I'm glad I live in Detroit, where it's safe. I mean, seriously... I look at a lot of these comments, and I never experienced anything like it in Detroit (Brightmoor, for those familiar with the city) in the 80's and 90's Sure, some of my reports went a bit unnoticed, but back when the murder rate was 70 / 100,000 people; bicycle thefts aren't that important. I feel bad that so many people have to deal with shit like that, and I'm glad I don't.

Comment: Re:Get thee to the Supremes (Score 1) 438

by slimshady945 (#34757444) Attached to: Police Can Search Cell Phones Without Warrants
Administrative searches, such as an in custody search, are designed to prevent people from bringing weapons and contraband into the cells.

In that light, I can see why Ohio ruled the way it did. I don't think there is yet an app for making your phone into a noose or a shank, but I could be wrong. You want to limit what people have access to in jail, but things in cloud are dodgy...

At some point, especially with a half decent lawyer, some dude in California is going to go at least to the lowest federal level over this, since Ohio ruled the opposite. Going back to GP about how the phone is different because it's on your person... If your phone is linked to your email and such, that should not be viewable without a warrant, since we can't go look at all the stuff that the keys in your pocket unlock.

It would be a bit hairy if they open your phone and see an email from jluis@medallin.co... at which point, I would go get a warrant for your email, just for CYA.

Comment: Re:Computer that happens to be a phone (Score 1) 438

by slimshady945 (#34757272) Attached to: Police Can Search Cell Phones Without Warrants
I have yet to see a police department with an evidence room that's a Fardaday cage. Many happen to be in the basements of very old buildings, with almost the same effect though. With municipal budgets being as tight as they are, I don't see any building such things in the near future. Also, your average doper, addict, or cop probably isn't wise to what a remote wipe is anyway.

Comment: Re:The problem with dummies.... (Score 1) 142

by slimshady945 (#34533514) Attached to: High-Tech War Games Help Save Lives
These do work pretty well. Got to do a simulated mass casualty exercise this summer, which used these, and also some other ones that weighed about 165 lbs. to simulate corpses. That's not a very heavy load for two people carrying a box, but when it flops around and shifts on you constantly... Much easier to "practice how you play" with them. They are freaking expensive, though.

Comment: Re:Good on him (Score 1) 632

by slimshady945 (#32654320) Attached to: Wikileaks Founder Advised To Avoid American Gov't

Yes, that sort of thing requires a manufacturing capability that much of the world, who could access wikileaks, would not have.

However, someone could post unit numbers, troop movements, perhaps names of ships that supplies are being sent on, or routes used for supply convoys in country. If I was planning to blow up some people, it would be real handy to know where they will be, and if possible, when they are expected to be there. Or how about names and homes of record of people serving overseas? Mohammed and Akbar may not be able to build a jet, but I don't see what would stop them from paying a local thug or gang to shoot up your house. How many troops are going to duck deployments if they think their family would get killed? Information is more powerful than people think. The biggest bomb in the world won't do anything unless you know who to drop it on.

That's not to say that wikileaks does not serve an important purpose. There are some forms of classified and sensitive information that the world at large does not need to know.

Censorship

Modern Warfare 2 Not Recalled In Russia After All 94

Posted by Soulskill
from the it's-the-thought-that-counts dept.
thief21 writes "After claims that console versions Modern Warfare 2 had been recalled in Russia due to complaints from politicians and the gaming public over the infamous airport slaughter scene, it turns out the stories were completely untrue. Activision never released a console version of the game in Russia." Instead, they simply edited the notorious scene out of the PC version. They did this of their own volition, since Russia doesn't have a formal ratings committee.
The Almighty Buck

The Nickel & Dime Generation 358

Posted by Soulskill
from the talking-cents dept.
Phaethon360 sends in a piece that looks at how quickly game costs can add up these days, now that DLC, microtransactions and standalone expansions are commonplace, writing, "If you were trying to the think of the most expensive games to play, Rock Band or a monthly-fee MMORPG would come to mind. But Halo 3 is right up there, too." It's reminiscent of a recent post at IncGamers where the author tallied up how much he'd spent on World of Warcraft over the past several years, and was astonished to realize it numbered in the thousands of dollars.

Never try to teach a pig to sing. It wastes your time and annoys the pig. -- Lazarus Long, "Time Enough for Love"

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