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Submission + - Cell phone radiation may cause disorders in offspring (

monikasaini123 writes: "Experience rays from phones during pregnancy impacts the mind development of kids, potentially leading to hyperactivity, Yale School of Medicine scientists have determined.This is the first experimental evidence that fetal exposure to radiofrequency radiation from cellular telephones does in fact affect adult behaviorResearchers exposed pregnant mice to radiation from a muted and silenced cell phone positioned above the cage and placed on an active phone call for the duration of the trial. A control group of mice was kept under the same conditions but with the phone deactivated.The team assessed the mind electrical action of adult rats that were revealed to rays as fetuses, and performed a battery of emotional and personality testing. They found that the rats that were revealed to rays maintained to be more overactive and had reduced memory. Taylor assigned the personality changes to an effect during having a baby on the progression of nerves in the prefrontal cortex location of the mind.Attention deficit hyperactivity disorder (ADHD), is a developmental disorder associated with neuropathology localized primarily to the same brain region, and is characterized by inattention and hyperactivity.Results have shown that behavioral problems in mice that resemble ADHD are caused by cell phone exposure in the womb. The rise in behavioral disorders in human children may be in part due to fetal cellular telephone irradiation exposure.Taylor said that further analysis is required in people to better comprehend the systems behind these conclusions and to determine secure visibility boundaries during pregnancy.First writer Tamir Aldad added that mouse pregnancies last only 19 days and offspring are born with a less-developed mind than people infants, so further research is needed to determine if the danger of experience rays during human pregnancy are similar.Cell phones were used in this study to mimic potential human exposure but future research will instead use standard electromagnetic field generators to more precisely define the level of exposure.Reference:"

Submission + - What Microsoft is doing wrong ( 1

tekgoblin writes: "Knowing how defensive people can get about their favorite companies and OSs, let me start by saying, this is an opinion piece. Using news and facts yes, but my conclusions are my own. If you don’t agree, think I’m misinterpreting, leave a comment.

Way back in August, I wrote an article discussing why Windows tablets have a chance. At the time, we’d seen images of the new Windows 8 operating system, and I predicted that Microsoft would offer transforming devices, which would use the new interface on tablets but move to full desktop Windows when plugged into a mouse and keyboard setup. I predicted that that extra capability to use full Windows would give Windows Tablets the ability to succeed where the iPad has failed, namely, enterprise."


Submission + - Best way to salvage out-of-copyright or out-of-print textbooks? 1

linjaaho writes: "I have found that there are many high-quality science textbooks that are out-of-copyright because 70 years has passed from the death of the original author. For 99 % in cases, 70+ years is too old to be used in teaching. But there are also many Finnish and English textbooks that are 10-20 years old but out-of-print, and could be published free online by just asking the permission from the original author. But I have a technical problem: how to digitize a book containing lots of math formulae, and where to publish it online? I know Project Gutenberg, but they only support books with text and photos."

Submission + - How do I create a spiritual game successor?

An anonymous reader writes: So I have recently been on a legacy video game binge, reliving the nostalgic days when I realized that one of my favorite old games can be vastly improved with a few tweaks. This game is pretty much made for a controller, so I would love to get it done on Xbox Live, but doing it on the PC is just as viable. Unfortunately, I am pretty positive the game is not in the public domain yet. Based on previous stories covered here, some companies are all for community made successors while others choose to give them the crushing blow from the start. My question is, how far is too far when one is trying to make a spiritual successor? FYI, I do not intend to copy any materials, but it would be lovely if I could incorporate some game design ideas (very general level design, movement, and just one or two game features).

"Survey says..." -- Richard Dawson, weenie, on "Family Feud"