eldavojohn writes: "I just read an article about a guy who registered the following domain names shortly after the VA Tech incident: CampusKillings.com, VirginiaTechMurders.com, SlaughterInVirginia.com & VaTechTheMovie.com. Fred McChesney was hoping to make a quick buck by offering these domain names after the incident — although he hasn't sold any so far, he has donated a memorial domain to the students. He likened his entrepreneurial endeavor to "rearranging the deck chairs on the Titanic." It's interesting because some of these domains were revoked: "Jeremiah Johnston, chief operating officer for domain name broker Sedo.com, said his company has shut down domains named after the victims as well as dozens of others related to the tragedy, including BlacksburgBloodbath.com and SchoolSlaughter.com." While these domain names may be seen as socially sick or unkind to the families, is it really ok to revoke the right to select a domain based on this? Will this lead the way for politicians to force down domain names that are negative political commentary? Where does one draw the line? Will this happen for every widely publicized news event?"
John Londono writes: "radiusIM is web IM meets location sharing. The combination has created a social breed of IM that shows you where your friends are hanging out and lets you surf for other people based on location. It also supports all the major networks: MSN, AIM, Yahoo, ICQ, and GTalk/Jabber. All this happens on the web with no downloads. The site launched in 2006 and had a nice spike in traffic that kicked off a steady stream of viral growth. The following few months were spent working to scale the tech, enhance performance and add new features. radusIM is emerging from this cycle now and growing rapidly. Check it out...www.radiusIM.com"
DJ Truncheon writes: "Gamers are the most furiously opinionated of all hobbyists. Why do they love to hate their favorite pastime so much? GamesRadar pulls no punches in this critical look at the gaming community. Choice quote: "The snarky opinion is the cultural capital of the gaming community; it's the way we give our chosen activity relevance and context and prove that we're not just wasting our time (as so many parents and educators would have us believe).""