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Canada

Feeling Upset? Look At Some Meat 155

Posted by samzenpus
from the the-calming-power-of-beef dept.
Meshach writes "A study out of Canada claims that seeing meat actually calms a person down. From the article: 'Contrary to expectations, a McGill University researcher has discovered that seeing meat makes people significantly less aggressive. Frank Kachanoff, who studies evolution at the university’s department of psychology, had initially thought the presence of meat would provoke bloodlust, believing the response would have helped our primate ancestors hunt. But in fact, his research showed the reverse is true.'" I can see all the "Make Steak, Not War!" protest signs already.
Software

+ - DMCA take down advice

Submitted by CBung
CBung (1572609) writes "Hello Slashdot readers, I am involved in an open source Java strategy game engine hosted on SourceForge. We have existed for many years and our development is volunteer based. We use the engine to play clones of a popular WWII board game as well as many community created mods and maps. The popularity of the board game is the driving force behind the successfulness of our application. Most users have "been playing that board game for 20yrs", and most of us own at least one of the board games. We love being able to play on line and develop our skills on the board game maps at an international level. Unfortunately, we've recently been hit by a DMCA take down notice from the rights holder the board game that we clone. The IP holder did create a PC version of the board game in 1998 which was poorly maintained and another reason our application was created. At this point, our initial reaction is to simply remove the specifically cloned maps, and maintain our application with many of our user mods. However, many of our mods use the same units and game mechanics/rules as the board game. Is there any way we can keep our application, including the clones of the board game maps, alive?

I will also note that the rights holder recently released an on line version of their board game thats playable on line. However it is very specific and limited in options. It seems more then coincidental that we've received this notice now that their own game lobby is on line. Can our application take refuge in another country? Is there a way to keep our application alive since it is significantly more feature full?"
Handhelds

Amazon Wins First Kindle Patent; Bigger Screen Expected Soon 50

Posted by timothy
from the would-you-like-some-e-coffee-with-that? dept.
An anonymous reader writes "One day before Amazon is scheduled to unveil its widescreen Kindle aimed at newspaper readers, the e-commerce giant has been awarded its first US patent for an e-book reader. The new patent, D591,741, is a design patent which protects the look and feel of the Kindle shell, not for fundamental technologies. Those patents are mostly held by E Ink Corp., which makes the 'liquidless paper' display. Sony, IBM, and the Discovery cable TV network also have e-book patents. Amazon, though the leading e-book seller, has none, but the patent award indicates they've applied for at least four recently." Also in Kindle news, PC World has a brief article up on the larger-screen Kindle DX (expected to launch Wednesday), including pictures first spotted on Engadget.
Television

Long Term Effects of Gizmodo CES Prank 426

Posted by CmdrTaco
from the mischief-is-funny-when-it's-not-you dept.
theodp noted that someone from Gizmodo brought a TV-B-Gone to CES and used it to turn off a wall of monitors during demos. Funny yes, it earned him a ban for life and may have repercussions to other bloggers struggling to be treated as equals with traditional journalists in the future. But also this might lead to a future with encryption on remotes.
United States

Anti-Game Candidates Do Poorly in Iowa Caucuses 111

Posted by ScuttleMonkey
from the games-probably-not-the-deciding-factor dept.
Ron Bison writes to mention Game Politics is reporting that anti-game presidential candidates didn't fare so well in the Iowa caucuses. "On the Republican side, Mitt Romney, who lumps violent video games into what he terms an ocean of filth, was badly beaten by Mike Huckabee. Among Democrats, Hillary Clinton saw both Barack Obama and John Edwards win more of the popular vote. Clinton has previously proposed video game legislation in the U.S. Senate. She recently told Common Sense Media that she would support such legislation if elected president."
Apple

Apple Updates iMac, iLife, .Mac 528

Posted by kdawson
from the more-goodies dept.
Apple just announced new iMacs. They are aluminum and come in 20" (two models) and 24". There's a new view called "Events" in iPhoto that should make it easier to deal with large photo libraries. Apple's .Mac service is enhanced with .Mac Web Gallery, which integrates with the new iTunes and also the iPhone. It's a Web 2.0 app now. And iMovie is being replaced by a completely new app of the same name. Steve Jobs claimed that with it you can put together a 5-minute movie in 30 minutes, and he demo'ed that from the stage. iWeb, iDVD, and GarageBand get new features too. And .Mac subscribers get 10 GB of storage. Here is Engadget's blow-by-blow coverage, and Wired's.
Real Time Strategy (Games)

StarCraft 2 Terran Gameplay, Single Player Info 107

Posted by Zonk
from the i'm-about-to-drop-the-hammer dept.
It isn't all World of Warcraft at BlizzCon this year. That little sequel they're making to StarCraft has gotten quite a bit of attention as well. Gamespot has a liveblog transcript of a StarCraft II demo. This one, unlike the last, focuses on the Terrans rather than the Protoss. Several new units and build options are described, along with a bit about the single-player campaign. The campaign is the focus of Kotaku's game coverage, starring Jim Raynor and the crew of the Hyperion. "Part of the campaign in StarCraft II will be focused on Raynor's efforts to make money but taking jobs like this one, missions that ultimately tie into a larger plot. As you earn money, those funds will be put into purchasing technology--upgrades for units and units themselves. Pardo purchased (read: unlocked) the Viking ship for his next mission. This has been done to give players control over the tech progression of the game, instead of following a locked down set of upgrades. Hiking back up to the bridge, Raynor checks out the Star Map. This is where you'll choose your missions. They're much more open ended than in the previous StarCraft campaigns. You'll be able to pick the planet or system you want to tackle next, progressing the story in your own way. Mission briefings provide the summary, objectives, bonus objectives, mission bounty, and recommended technology, so you'll have to choose which best suits your current needs and matches your current level of tech."
Editorial

+ - Blogging Ethics: When To Disclose->

Submitted by
Tibult
Tibult writes "Blogging is still in its relative infancy and bloggers are still struggling to figure out when and how they should disclose potential conflicts of interest in an ongoing effort to gain legitimacy and garner respect from readers and other media producers. One thing bloggers struggle with is when and what to disclose about their relationships to what they're writing about. Read/WriteWeb (a blog) takes an in depth look at disclosure policy."
Link to Original Source
The Internet

+ - New bill would reverse bans on municipal broadband->

Submitted by Yuppie
Yuppie (666) writes "A bill introduced to the House this week would overturn bans that currently exist in several states on cities and towns building and deploying their own broadband networks. The big telecoms may not be be too happy about the bill, however. 'The telecoms have historically argued that municipalities that own and operate — or even build and lease — broadband networks could give themselves preferential treatment. The Act anticipates that argument with a section on "competition neutrality." Public providers would be banned from giving themselves any "regulatory preference," which should create a level playing field for all broadband providers. Municipalities interested in getting into the broadband business would also have to solicit feedback from the private sector on planned deployments.' The full text of the bill is available from Rep. Boucher's website (PDF)."
Link to Original Source
Input Devices

Linux MPX Multi-touch Alternative to MS Surface 182

Posted by CmdrTaco
from the touch-me-there-no-lower-no-a-little-lower dept.
An anonymous reader writes "Gizmodo has published an article (with video) on the Linux-based free alternative to MS Surface along with a quite interesting interview with its creator, Peter Hutterer. "It may not be as fancy-schmancy as Microsoft Surface or Jeff Han's demos but this video of a Linux-based MPX multi-touch table shows that things are moving full speed ahead in the land of the free penguins. We talked with developer Peter Hutterer, who gave us his insight on the project, the iPhone and the ongoing multi-touch craze." He talks about Jeff Han's work, MS Surface and defines the iPhone as "not the first in what it's doing, but definitely a huge impact" in the field."
The Internet

Blogging Is 10 Years Old 108

Posted by kdawson
from the or-thereabouts dept.
Several readers sent us notice of an article in the Wall Street Journal in advance of the tenth anniversary of the blog (by some definitions and accounts). The Ur-blogger in this version of history was Jorn Barger and the blog was Robot Wisdom. Barger wrote, "I decided to start my own webpage logging the best stuff." The Journal article has statements from a baker's dozen of bloggers and/or blogwatchers and a handful of videos of bloggers talking about how and why they do what they do.
Communications

The Shape of the Future 179

Posted by Zonk
from the just-a-little-bit-connected dept.
Last week, Sci-Fi writer Charlie Stross was invited to speak at a technology open day at engineering consultancy TNG Technology Consulting in Munich. He's posted a transcript of his discussion on his website, which features a fascinating analysis of where technology is going in the next 10-25 years. Instead of envisioning outlandish future developments, he looks at what the impact might be on society from very reasonable iterations of today's SOTA. "10Tb is an interesting number. That's a megabit for every second in a year -- there are roughly 10 million seconds per year. That's enough to store a live DivX video stream -- compressed a lot relative to a DVD, but the same overall resolution -- of everything I look at for a year, including time I spend sleeping, or in the bathroom. Realistically, with multiplexing, it puts three or four video channels and a sound channel and other telemetry -- a heart monitor, say, a running GPS/Galileo location signal, everything I type and every mouse event I send -- onto that chip, while I'm awake ... Add optical character recognition on the fly for any text you look at, speech-to-text for anything you say, and it's all indexed and searchable. 'What was the title of the book I looked at and wanted to remember last Thursday at 3pm?' Think of it as google for real life. "

Why Apple Failed in the 90s 369

Posted by Zonk
from the no-ipod dept.
An anonymous reader writes "With news of amazing sales figures for both Mac hardware and the iPod, the future for Apple looks bright. But it wasn't always that way. The 90s were a bad time for the company, and Roughlydrafted.com has a look at Apple's failures of the previous decade." From the article: "During the development of Mac OS X, Apple polished the existing classic Mac OS, and salvaged what it could of Copland developments. Apple modernized its existing Mac APIs into Carbon, which would run software in Mac OS 9, and later allow it to run natively in Mac OS X. Despite fixing the obvious flaws in Apple's operating system offering, Mac OS X did not in itself solve Apple's problem. The company now only had an improved platform that nobody had any reason to buy. The real solution to Apple's problem was stumbled onto by a fortunate accident. "

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