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Comment: Re:Most degrees from India... (Score 1) 261

Some of them are legit, but they are a fraction of the degrees issued there, and the graduates immediately flee to America or elsewhere in the world where they'll get taken seriously. The senior architect at our company was born in Mumbai, but got a real degree, moved here, got US citizenship, and is now raising his seven kids on a 20 acre farm.

Comment: Re:Exercise (Score 1) 111

I was being facetious. I permit myself some free reading time while on the treadmill, and eat a tasty protein bar as my reward for a workout (those things are like candy bars, but I guess with more vitamins.) Despite this, I'd still rather not go to the gym every day because it's such a bother. Especially now that the weather is warming up where I live. I'd much rather go on a hike, or do exercise disguised as something fun.

Comment: Re:Why now? (Score 1, Interesting) 538

That was my first thought too. If she didn't even HAVE an email address issued by the state department, then someone dropped the ball downstream and the entire IT department needs to be fired. Requesting a network based email address takes someone in Exchange about two minutes. Whatever email solution they have, there's no excuse for not creating an email address for every employee that works there.

Now, if she had one assigned and just didn't want to use it, but if she never had one assigned at all that's gross negligence.

Comment: My rule of software estimates (Score 3, Interesting) 347

by sandytaru (#49141607) Attached to: The Programmers Who Want To Get Rid of Software Estimates
The amount of time it will take to complete a project is inversely proportional to the perceived difficulty of the project. This also applies to tasks and deliverables within the project. The project that you think will be easy and fast will be neither. The project that you think is going to be a tangled nightmare will turn out to have some surprising shortcuts and simplifications that make it not so bad.

Part of this is the stupid human trick factor - if we think something is going to be difficult, we approach it differently and with more caution. As a result we're more able to identify things to make the project go smoother. Conversely, if we think something is going to be easy, it's because we've only determined one path to approaching it, and if that path turns out to be non-viable, we have an immediate delay as we scramble to find other solutions that will work.

There's also the psychological factor at play for the customer - if we say something is going to be ghastly and difficult and will take us a long time ( because we think it will) but then turn around and deliver it ahead of schedule and under budget, we look good and feel good. This does not work if you say something will be ghastly and difficult but secretly think it will be easy and fast, however.

Comment: Re:Don't Waste Time Making films (Score 4, Interesting) 698

Going to agree on this. The most important memory I have with my father was the time he took me to an observatory. We stayed up until 3AM watching the stars. It was the first time I had seen the night sky without light pollution. He encouraged me when I said I wanted to work for NASA, but it was this action that I remember the most. An hour of driving, a few gallons of gas, and a free Saturday night at a state park observatory - I never felt as loved, cherished, or supported as I did that night. I lost my father when I was 21.

Comment: Re:do you want exodus? (Score 1) 145

by sandytaru (#49119635) Attached to: Attention, Rockstar Developers: Get a Talent Agent
I agree, the best guys I've met are at best 2x-3x. We've worked with a few pickups from a local consulting firm when we're short a developer. There were two guys known as the "rock stars" from that company. My company eventually poached one as a permanent hire, and the other guy became their senior architect and a VP. The other guys we've worked with are good, but by no means rock stars. They're average 1X coders. For most work, that's good enough.

Comment: Turns out agencies don't really work like that (Score 4, Insightful) 145

by sandytaru (#49118449) Attached to: Attention, Rockstar Developers: Get a Talent Agent
If you're trying to hire an agent, at least in other areas of creative space like acting or writing novels, the agent themselves has to believe you're worth the effort. So if this really does become a thing where a hotshot developer wants to find an agent to represent him, you can be damn sure that agency is going to be a hundred times harsher about testing skills before agreeing to represent the talent than an interviewer would be.

Opportunities are usually disguised as hard work, so most people don't recognize them.

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