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Google

What Will Google Glass 2.0 Need To Actually Succeed? 324

Posted by samzenpus
from the laying-out-the-plan dept.
Nerval's Lobster writes As previously rumored, Google has discontinued selling Google Glass, its augmented-reality headset... but it could be coming out with something new and (supposedly) improved. The company has placed a relentlessly positive spin on its decision: "Glass was in its infancy, and you took those very first steps and taught us how to walk," reads a posting on the Google+ page for Glass. "Well, we still have some work to do, but now we're ready to put on our big kid shoes and learn how to run." Formerly a project of the Google X research lab, Glass will now be overseen by Tony Fadell, the CEO of Google subsidiary (and Internet of Things darling) Nest; more than a few Glass users are unhappy with Google's decision. If Google's move indeed represents a quiet period before a relaunch, rather than an outright killing of the product, what can it do to ensure that Glass's second iteration proves more of a success? Besides costing less (the original Glass retailed for $1,500 from Google's online storefront), Google might want to focus on the GoPro audience, or simply explain to consumers why they actually need a pair of glasses with an embedded screen. What else could they do to make Glass 2.0 (whatever it looks like) succeed?

Comment: Re:Academic wankery at its finest (Score 4, Insightful) 154

by samkass (#48836017) Attached to: The Anthropocene Epoch Began With 1945 Atomic Bomb Test, Scientists Say

Also... from TFAbstract, they chose the date because all of the nuclear explosions have left a clear marker of radioisotopes which can be easily located when tracing the geological record.

And importantly, this will be true globally. This seems to be what most posters here seem to be ignoring... A hundred thousand years from now you'll probably be able to dig into the ground and identify this epoch anywhere on Earth where the rocks are old enough by the distinct atomic decay signature, among other things.

Comment: Re:Qualifications (Score -1, Flamebait) 479

by samkass (#48831421) Attached to: Fighting Tech's Diversity Issues Without Burning Down the System

"1) Push your technical recruiters to hit 20% thresholds for female candidates"

At the expense of the qualified candidates?

No. Just make sure that 20% are considered as candidates, even if it means adding 20% more candidates. We all know that the exact same resume with a female name is much more likely to be rejected without being considered. This is just to push back against this bias.

Comment: Re:It helps to actually use the thing. (Score 5, Informative) 296

by samkass (#48217865) Attached to: How Sony, Intel, and Unix Made Apple's Mac a PC Competitor

Pay no attention to the fact that Apple has sold an entry-level Mac Mini for $499 for the last 9 years.

They have sold the entry-level Mac Mini for $499 for 1 week. Before that, it was $599.

It used to be $499, then went up to $599 for a few years, now back to $499. Which is all beside the original point: there is not a high barrier to entry for the Mac. And it has a lot of additional value to a lot of people: simple for the beginner, and an entire open-source UNIX for the advanced user, combined with high-quality parts and great service, a big ecosystem of software and services, and almost no viruses or threats to worry about, and a lot of folks (me included) think life is too short to deal with Windows at home.

Comment: Re: Issue with FSF statement... (Score 4, Insightful) 208

by samkass (#48008657) Attached to: Apple Yet To Push Patch For "Shellshock" Bug

It's true, Apple releases the full source code to the UNIX underlying MacOS X, including all the user land command line utilities and the OS kernel. You can rebuild them all.

So what is this article about?? Things are working exactly like FSF intended. Apple users can download the source to bash, patch it, and install it on their own machines. If people wait for the vendor to patch, what's the difference between it and closed source?

Comment: Re:Obj-C (Score 1) 316

by samkass (#48007441) Attached to: Ask Slashdot: Swift Or Objective-C As New iOS Developer's 1st Language?

Apple has explicitly said in their "Using Swift with Cocoa and Objective-C" document that Swift isn't compatible with Objective-C++. You have to create a C API for the C++ code and call it through that. Hopefully that will be remedied soon, but in the meantime using Objective-C++ instead of Swift is a no-brainer for new development that needs extensive compatibility with a C/C++ installed base or set of libraries.

It looks like a fun language, and perhaps appropriate for small projects, but it's definitely not there yet.

As to the original poster, I think the answer is "yes". Learn them all. And Java and Scala and whatever else. The more language you learn the more you see it's 98% syntax changes and you can appreciate the 2% of each language/environment.

Microsoft

Microsoft To Buy Minecraft Maker Mojang For $2.5 Billion 330

Posted by samzenpus
from the big-fish dept.
jawtheshark writes The rumors were true. Mojang, the company behind Minecraft, is being sold to Microsoft. Of course, the promise is to keep all products supported as they are. From the article: "Microsoft said it has agreed to buy Mojang AB, the Swedish video game company behind the hit Minecraft game, boosting its mobile efforts and cementing control of another hit title for its Xbox console. Minecraft, which has notched about 50 million copies sold, will be purchased by Microsoft for $2.5 billion, the company said in a statement. The move marks the tech giant's most ambitious video game purchase and the largest acquisition for Satya Nadella, its new chief executive. Minecraft is more than a great game franchise - it is an open world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft,' Nadella said in a statement."

Comment: Re:HALO (Score 1) 368

by samkass (#47867893) Attached to: Report: Microsoft To Buy Minecraft Studio For $2bn+

If that happened everyone would just stick with the old version and tell Mojang-rosoft to f*ck itself. Just like open-source reveres engineered bukket server became the default Minecraft server for most servers the cracked client would become the default. As is many people run old versions already just to maintain compatibility with various mods already so its not that much of a stretch. I bought Minecraft specifically because they have Linux support, that would end if MS ever got their hand on it.

Not sure if you're aware what's been happening with that Bukkit server you cite. Turns out, Mojang AB secretly bought it two years ago when they hired away the lead developers. So Microsoft would own Bukkit, too. So it would have to be re-reverse engineered...

I agree... A Microsoft purchase would destroy Minecraft. Microsoft doesn't know how to do Java, or "open", or Mac/Playstation/iPad games... It would become just another banal property that gets milked for Microsoft Entertainment Division profit.

My older son literally burst into tears instantly when I was stupid enough to read the Verge headline out loud. He apparently shares my opinion...

HP

Silicon Valley Fights Order To Pay Bigger Settlement In Tech Talent Hiring Case 200

Posted by timothy
from the political-economy dept.
The Washington Post carries a story from the Associated Press that says the big companies hit hardest by Judge Lucy Koh's ruling in the "No Poaching" case have not suprisingly appealed that ruling, which found that a proposed settlement of $324.5 million to a class-action lawsuit was too low. The suit, filed on behalf of 60,000 high-tech workers allegedlly harmed by anti-competitive hiring practices, will probably enter its next phase next January or March. (Judge Koh is probably not very popular at Apple in particular.) If you're one of those workers (or in an analogous situation), what kind of compensation or punitive action do you think is fair?

Comment: Re: Stupid (Score 2) 561

by samkass (#47662015) Attached to: Apple's Diversity Numbers: 70% Male, 55% White

If there were quotas, the ratios wouldn't look like this. My take was that Cook said what he did because he has a firm belief that there are more minorities who can do awesome work for Apple but for whatever reason (ie the bigotry displayed on this thread) are being dissuaded from the company or even the industry. And that Apple wants to take advantage of that.

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