rucs_hack writes "I'm trying to code a multi platform online game, and I've been involved in discussions on the viability of open source as a model for a games development house. I'm unconvinced as to its viability, after all, I'm thinking business here. I want to make money, but I'm also well aware of the power of the open source community. I'm a fan of open source, but I see no examples of profitable businesses emerging in the gaming sphere.
I don't have many people around with good understanding of game development and open source business models, so I throw the question open to the slashdot crowd, can a commercially viable game company be founded on the principles and practice of open source?"