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Journal: Continuation on education 13

Journal by jd

Ok, I need to expand a bit on my excessively long post on education some time back.

The first thing I am going to clarify is streaming. This is not merely distinction by speed, which is the normal (and therefore wrong) approach. You have to distinguish by the nature of the flows. In practice, this means distinguishing by creativity (since creative people learn differently than uncreative people).

It is also not sufficient to divide by fast/medium/slow. The idea is that differences in mind create turbulence (a very useful thing to have in contexts other than the classroom). For speed, this is easy - normal +/- 0.25 standard deviations for the central band (ie: everyone essentially average), plus two additional bands on either side, making five in total.

Classes should hold around 10 students, so you have lots of different classes for average, fewer for the band's either side, and perhaps only one for the outer bands. This solves a lot of timetabling issues, as classes in the same band are going to be interchangeable as far as subject matter is concerned. (This means you can weave in and out of the creative streams as needed.)

Creativity can be ranked, but not quantified. I'd simply create three pools of students, with the most creative in one pool and the least in a second. It's about the best you can do. The size of the pools? Well, you can't obtain zero gradient, and variations in thinking style can be very useful in the classroom. 50% in the middle group, 25% in each of the outliers.

So you've 15 different streams in total. Assume creativity and speed are normally distributed and that the outermost speed streams contain one class of 10 each. Start with speed for simplicity I'll forgo the calculations and guess that the upper/lower middle bands would then have nine classes of 10 each and that the central band will hold 180 classes of 10.

That means you've 2000 students, of whom the assumption is 1000 are averagely creative, 500 are exceptional and 500 are, well, not really. Ok, because creativity and speed are independent variables, we have to have more classes in the outermost band - in fact, we'd need four of them, which means we have to go to 8000 students.

These students get placed in one of 808 possible classes per subject per year. Yes, 808 distinct classes. Assuming 6 teaching hours per day x 5 days, making 30 available hours, which means you can have no fewer than 27 simultaneous classes per year. That's 513 classrooms in total, fully occupied in every timeslot, and we're looking at just one subject. Assuming 8 subjects per year on average, that goes up to 4104. Rooms need maintenance and you also need spares in case of problems. So, triple it, giving 12312 rooms required. We're now looking at serious real estate, but there are larger schools than that today. This isn't impossible.

The 8000 students is per year, as noted earlier. And since years won't align, you're going to need to go from first year of pre/playschool to final year of an undergraduate degree. That's a whole lotta years. 19 of them, including industrial placement. 152,000 students in total. About a quarter of the total student population in the Greater Manchester area.

The design would be a nightmare with a layout from hell to minimize conflict due to intellectual peers not always being age peers, and neither necessarily being perceptual peers, and yet the layout also has to minimize the distance walked. Due to the lack of wormholes and non-simply-connected topologies, this isn't trivial. A person at one extreme corner of the two dimensional spectrum in one subject might be at the other extreme corner in another. From each class, there will be 15 vectors to the next one.

But you can't minimize per journey. Because there will be multiple interchangeable classes, each of which will produce 15 further vectors, you have to minimize per day, per student. Certain changes impact other vectors, certain vector values will be impossible, and so on. Multivariable systems with permutation constraints. That is hellish optimization, but it is possible.

It might actually be necessary to make the university a full research/teaching university of the sort found a lot in England. There is no possible way such a school could finance itself off fees, but research/development, publishing and other long-term income might help. Ideally, the productivity would pay for the school. The bigger multinationals post profits in excess of 2 billion a year, which is how much this school would cost.

Pumping all the profits into a school in the hope that the 10 uber creative geniuses you produce each year, every year, can produce enough new products and enough new patents to guarantee the system can be sustained... It would be a huge gamble, it would probably fail, but what a wild ride it would be!

User Journal

Journal: Bye Slashdot 2 3

Journal by MysteriousPreacher

And now on the regular website I click "Account" to look for a way to delete my account, and all it does is darken the page. Tried in Firefox and it loaded, and of course there's no way to delete the account. To hell with this.

User Journal

Journal: Bye Slashdot 1

Journal by MysteriousPreacher

The mobile version of the site? What the hell?

I click links in my email notifications and have to scroll down to read the actual post, and now I was writing a comment which got lost. I wrote my comment, clicked the "login to post" button, and on logging in it brings me to the home page and loses my post. Jesus Christ monkey balls!

It's been a fun few years, but it's now at an end. This is no-longer funny.

User Journal

Journal: I am a masochist 5

Journal by gmhowell

I'm a masochist. No, not of the sexual variety. Of the slashdot variety. For some reason, not only do I still continue to read this site, I click on links to stories about cars and phones. The raging stupidity and arrogance is amazing.

And yet I come back.

User Journal

Journal: Does anything work anymore? 3

Journal by gmhowell

Does anything around here work anymore? I go to the zoo.pl page (uid changed to mine to protect the guilty) to try to change friend/foe/neutral status, and I get:

OK

The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator, admin@slashdot.org and inform them of the time the error occurred, and anything you might have done that may have caused the error.

More information about this error may be available in the server error log.
Apache/2.2.3 (CentOS) Server at slashdot.org Port 80

I have to click in three different places to find the right link to let me do a JE.
I was gonna give a laundry list, but fuck it, it's just pissing in the wind. I figure Dice was able to buy it for, what, the price of one week of coffee at Starbucks?

User Journal

Journal: Why I pirate

Journal by SmallFurryCreature
On 9 October 2012, the game XCOM: Enemy launched... launched in the US. Unknown to me, the EU launch date was to several days layer, 12 October 2012. Maybe. Yet, 9 October 2012, I received an SMS from Gamemania.nl a dutch gaming retailer chain, that my copy was ready to be picked up. So I left work early that day to arrive 17:54 in front of the store. Doors pulled almost shut, store had already closed and refused to serve me. Very well, I thought there are other stores in the world, so I bought it the next day at Free Record Shop in Amsterdam. Then when I came home, I tried to install. First I had to install steam, which crashed, crashed and crashed some more but finally I got it working and had to create an account. Then activate my email. Then I installed the game and was told it was not released. What? If the game was not released, what was I holding in my hand? Note the error message mentioned nothing about a region or what would be the release date. Just not released. By google came to my aid and I found that throughout Europe, the game was available for sale but not yet ready for install. I read this from angry users posts. Not a single forum had an official answer yet. Not yet and counting. Even the official release date was less then clear. But I know my Internet, if Steam, Dutch retailing, 2kgames/firaxis couldn't/wouldn't help me, maybe some pirates would? thepiratebay itself is of course famously blocked in holland but there plenty of mirrors around. So I checked and yes, full downloads were available in various flavours for a total cost of ZERO bucks! And if you had issues, then the supplies answered your question in minutes. Not like the hours, days and counting before getting a reply from people I had payed money too. Many a reply to a piracy story has had comments similar to my story, so what is so special about it? Nothing. Just that after years of downloading, I have with MMO's gotten used again to paying and I didn't have any issue with paying for this game, if it had worked. But I do have an issue with paying 50 euro's for a game that can't be played and that now that I have read the forums I have seen is filled with bugs. Bugs the official forums have no answers for but that are fixed on piracy forums. To repeat myself, for this game the people that wanted me to pay did:
  • Act as if my giving them money is a favor they are doing me and only when they feel like it, opening hours be damned.
  • Not reply in a timely manner (or at all) to complaints
  • Treat Europeans as second rate customers for no reason (what are they afraid of, that a world-wide release will overload the servers)
  • Break consumer laws by selling a product not fit for its purpose (a game that can't even be installed is obviously not a fit product)

Meanwhile, the pirates offer:

  • Early access
  • No charge
  • Free, fast useful support by computer experts.
  • Service available any day of the week at any hour.

Sometimes the anti-piracy people complain the content industry can't compete with free. But come ON! I had PAYED already and the companies just said "no". Meanwhile the group that doesn't want money, said "yes". This is like paying a hooker to have an headache while your wife is stuffing your wallet full of money and begging for sex. Something ain't right!

And this is why I pirate. Because how else can I send the signal that I am not a sheep who will just keep turning the other cheek? Sure, there are sheep who advocate just that, just wait 3 days, it is not the developers fault etc etc. FUCK THAT! Nothing is every anybodies fault and I as a consumer should just take it all and keep quiet.

NO! And that is my reason why I post about being a pirate. Because just downloading alone isn't enough. Consumer boycotts don't work, there are to many sheep drowning out the silent protest of people like me who just see no other option but to not pay to make it clear I expect more service for my cash.

Because I see no other option. Mails go unanwered, forum posts get ignored, I can get my money back from the store and the sales clerk don't care, not his problem. How can I HURT that manager who thought it was a good idea to do a staggered release, hurt that Steam admin who didn't just flip a switch to prevent customers getting angry. How can I even get the companies involved to acknowledge my existence?

I can't. But I can keep my money in my pocket. That doesn't solve anything but it is a lot more fun having impotent nerd rage with cash then without.

Anyone want a beer over the backs of game developers who haven't learned that if they want an income, they need to tell their managers to not upset their customers?

Books

Journal: History books can be fun (but usually aren't and this is a Bad Thing) 2

Journal by jd

Most people have read "1066 and all that: a memorable history of England, comprising all the parts you can remember, including 103 good things, 5 bad kings and 2 genuine dates" (one of the longest book titles I have ever encountered) and some may have encountered "The Decline and Fall of Practically Everybody", but these are the exceptions and not the rule. What interesting - but accurateish - takes on history have other Slashdotters encountered?

Facebook

Journal: Funny ad on slashdot.

Journal by Barbara, not Barbie
Wondering why I don't block ads on slashdot? It's not just because slashdot makes a bit of money that way, but also because sometimes they're just too funny.

Today's example, following up on yesterdays Facebook IPO flop, reads:

Invest in Facebook Now

In just a few days, Facebook will sell its stock to the public one(sic) of the biggest IPOs in Wall Street history.

Sadly, if you invest in Facebook after it goes public, you're going to be too late.

But if you act TODAY, you can take advantage of a secret way to invest in Facebook BEFORE it goes public ...

Get more details immediately.

What a joke. The site pimping this is streetauthority.com - another stock shill with clueless predictions that FB "could" be worth $70 a share. Try telling that to the underwriters who had to buy back millions of shares at $38 so it wouldn't drop below the issue price. Manually entering the final url w/o the junk gives an IIS error page saying that the requested page has been moved. Don't blame them, really :-)

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