Sounds like you're looking for ownCloud. It's still under heavy development but the file storage functions work very well and it's accessible on Mac, Windows & Linux via webdav and from everywhere else via a web interface. There are also a couple of mobile apps in the works and it runs on a standard LAMP stack. http://owncloud.org/index.php/Main_Page And a blog post about the current status: http://owncloudtest.blogspot.com/2011/06/owncloud-20-just-merged-with.html
It's really great to see this. One of linux's greatest weaknesses is the amount of duplication that happens. Sometimes it's necessary but a lot of the time the community would be better served by everybody working together instead of against each other. This is one of those times and I applaud the beryl and compiz devs for realizing that and having the good sense to swallow a little bit of their pride on both sides. I'm looking forward to the great things that will come out of this.
dominique_cimafranca writes "CRN reports that Lenovo will not install or support the Linux operating system on any of its PCs. Lenovo is positioning itself as an exclusive partner of Microsoft, several weeks after the companies announced they were 'reaffirming' global market development and cooperation agreements." From the article: "A Lenovo spokesman later said the non-Linux strategy is also applicable for the company's Thinkpad brand of notebooks, although Lenovo will provide advice to customers who insist on deploying desktop Linux systems in some fashion. While Lenovo and Microsoft have had a long OEM relationship that pre-dates Lenovo's takeover last year of the former IBM PC Co., IBM had been supportive of Linux throughout its product line -- including preloading it on Thinkpads -- before the sale to Lenovo."
moto writes "ThinkGaming is reporting from E3, and had a chance to take a look at Will Wright's Spore during the early-hours press access. From the article: 'To start, Will showed an overview of the latest creature editing system. He mentioned that almost all parts of the editing system, from hands to the mouth, control the creature in its entirety - from its personality to the way it sounds, etc. In addition, the color system is a procedural texturing system that lays initially colors, then various textures (scales, etc.) and more all on top of your creature model. It looks like an incredibly intricate system, as has been seen quite a bit so far in previous videos. It looked like it was nearing completion and would allow for endless possibilities.'"
darrint writes "In some obscure corner of the Earth, has someone developed a human handwritten language which can be easily read by a machine? Why is the visual divide between what can be written by a human and what can be read by a machine so wide? At one extreme is the bar code, which I certainly cannot hand write. Machines can read it easily. Bank checks have a human readable account and routing numbers printed in special ink running along their bottom margins. These numbers can be read by a machine and are clearly legible to a human, but I doubt I could write them for input to a machine. My old Palm handheld could read something like handwriting in its little box. OCR exists but I've never thought of it as reliable. I would like to dash off little notes on stickies or in a tiny spiral notebook and be able to suck them into vim, a browser text-input box, and so forth. Perhaps I'd have to learn some kind of machine readable 'shorthand.' Has it been done?"
Khamura writes "As E3 draws near, those of us who have been following Will Wright's newest brainchild, Spore, are abuzz with expectation. And lo! Someone posted to YouTube a video that shows 'unedited footage of Spore that will be going to TV networks covering E3 next week'. It includes a look at the overhauled creature editor, a first glimpse of the texturing tools, and various other exciting things that had not been shown this clearly in the early prototype seen at the 2005 GDC. One of them is the ambient music when the UFO visits different planets." It certainly looks like the game we saw last year, but take with a grain of salt just the same.
I love Slashdot. I think the idea is great, the implementation is one of the best I've seen, the comment discussions keep bringing me back for more and as a news source it's second to none in my book. Now that all that's out of the way, I'm here to complain. I just read an article about Oblivions rating being changed. One of the reasons listed for the change was a mod somebody made to view all the female characters topless. Now, there's a lot there to talk about: is it fair to change a rating af
chrisd writes "Just wanted to let you know that we've opened up the student application process for the Summer of Code. We've signed up ~100 mentoring organizations this year, including Apache, Postgres, Xiph, The Shmoo Group, Drupal, Gallery and many others. We're accepting applications through May 8th this year."
SpaceAdmiral writes "Microsoft has surprised analysts by forecasting significantly higher expenses in the next fiscal year, an indication that the company might be getting ready to do battle with its online rivals. According to analyst Eugene Munster of Piper Jaffray, 'It looks like Microsoft is going to war with Google.'" From the article: "According to Mark Stahlman of Caris & Company, the fact that Microsoft plans to spend significantly more in 2007 was an indication of renewed aggressiveness in its competitive strategy and an indication that the company was returning to the kind of actions it exhibited before the Justice Department's antitrust lawsuit in the mid- and late 1990's. 'It's pretty clear that Bill is running the company again,' Mr. Stahlman said, referring to Bill Gates, 'and they are going to remake the business. They are being much more combative and much more strategically managed.'"
I just submitted a story to Slashdot and within 5 minutes it had been refused. Now, I'm not trying to say that it shouldn't have been refused, I'm just trying to say that that is a major ego blow when your story can be found by an editor, read, and deemed unworthy all in the time it takes you to check the homepage to see if your story is there (and read up on a couple of interesting stories that did make it). I value efficiency as much as the next nerd, but that was cold. And now,
BusinessWeek reports on EA's Next Big Thing. From the article: "EA is stumbling, and a big part of its time-tested strategy is about to change. The company hopes that its next mega-franchise will revolve not around a football star, a boy wizard, or a dashing British spy, but...a microbe. The game is called Spore. Developed by Will Wright, the creator of SimCity and The Sims, it lets players design an invertebrate in its primordial stages and then guide its evolution until the creature's offspring develop into a thriving civilization with cities, religion, and spaceships. EA's ambitious goal is to create more such innovative, internally developed games while lessening the company's dependence on professional sports and Hollywood movie franchises."