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Comment: What's the point of his rant? (Score 1) 133

by rebelwarlock (#48408851) Attached to: HTML5: It's Already Everywhere, Even In Mobile
"Already"? HTML5 has been around for a really long time. Web devs who try to desperately hold onto flash have been losing clients for years.

Unless, of course, this article was meant to draw attention to Tom Dale (because obviously he needs more attention), and two shitty articles about idiots thinking that web is dead. If that's the case, carry on.

Comment: Trying to wrap my head around this (Score 5, Informative) 389

So someone submits a false DMCA, and Youtube accepted this without requiring any proof. They then forced the youtuber to provide proof that it wasn't a copyright violation. They then provided said youtuber's personal information to the person submitting a false DMCA.

What in the actual fuck?
Technology

Ask Slashdot: Where Do You Stand on Daylight Saving Time? 613

Posted by timothy
from the I-have-an-opinion dept.
New submitter gbcox links to this article about how the switch between Standard Time and Daylight Saving Time can be dangerous, but writes Personally, I favor year 'round DST — I like the extra sunlight in the evening... but regardless, I just wish we'd pick one and stop futzing with the time twice a year. As it is right now, we only have about 4 months of standard time as it is... is it really worth the effort to switch the clocks for only four months? I think not. Where do you stand? If you have a strong opinion, it would be nice if you start your subject line in comments with "For it!" or "Against it!" If you think that the yearly clock-shifting is a good idea, when do you think each shift should occur? For those not keeping score, tonight is the switchover time for most Americans.
First Person Shooters (Games)

Quake Meets Minecraft in FPS Construction Kit Gunscape 50

Posted by Soulskill
from the just-let-me-rocket-jump dept.
SlappingOysters writes: One of the highlighted games at the PAX AUS expo starting on October 31 is Blowfish Studios' Gunscape, a game described as an FPS construction kit. As well as building and sharing FPS maps for multiplayer gaming sessions across eight different modes, the game will also be able to handle up to nine-player splitscreen on a 4K display. This includes co-op map building.

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