Actually this kind of 'disaster' cancelling occurs quite often in other companies as well. Typically it goes something like:
The company reaches a point like: "We made a few games, we know our trade, we have the cash, now let's do something interesting." Then they throw all their best ideas onto a huge pile, and the game-design sanctioned people try to make sense out of it. At this point, a lot of creativity is already out of the door, since of course, the huge undertaking has to play safe ball to ensure success, and who knows better than anyone else how huge games work except game designers, right? In parallel, work starts on pre-production, concept art, prototyping, level design, game play mechanics, effects, you name it. After a while, it turn out that the really fun bits are not fun at all, no matter how much you tweak them, and everything starts to look like a tech-demo, because everyone is focusing on just a small fraction, and there's no coherence whatsoever. How could there be. Of course by then we're 2 year after the project starts, and canning it is starting to sound expensive. In the end, it comes down to a financial gamble: releasing crap can mean the end of the company (ahum: Destiny). You can sell crap once with success and maybe break even or profit, but you shit most of your loyal fans in the face, and usually they tend to not take that lightly. Or you can cancel, and swallow the loss and work on something that holds the promise to bring more grit (of which, of course, there is no proof yet).
If there's one team that has the money and the minds to work on very ambitious projects, it's Blizzard. And apparently the teams values their future productions and fan-base as more important than selling Titan. That said, Titan did look impressive from the setup, so I hope the tech and team survives.
Totally bogus, dude!
I see projects being built with concrete every day!
I'm going to start accosting random people in the street, "We have to stop them! We have to stop them from using concrete!!!"
I think I will dress as a clown to more effectively get their attention!
Thanks, Slashdot, for my new summer project!
I watched a single episode of The Big Bang Theory. It was about a "Magic the Gathering"-esque contest between Will Wheaton (as himself) and Horrible Geek Guy (Sheldon?). It was obvious that none of the writers on the show had the faintest idea about how Collectible Card Games worked, just knew they were something competitive that gross nerds did. Seriously, the portrayal of a CCG was embarrassingly bad, kind of like that CSI Miami episode about Grand Theft Auto. (I'll admit, it didn't posit any theories that CCGs would cause you to go on a killing spree, but if you have to be a person like that Bazinga guy, why wouldn't you?)
Anyway, Horrible Geek Guy gets his comeuppance for liking Star Trek and Collectible Card Games, so I guess justice was finally well-served to all those awful nerds out there.
Who's up for a game of racket-ball or golf?
I'm surprised considering what a great job he did destroying Russian power and prestige throughout the world...
I think I get it now.
'twas ever thus......