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The Courts

Submission On Game Development And 'Patent Trolls'

simoniker writes: Video game lawyer Dr. S. Gregory Boyd has written up a detailed feature on the history of litigation in the game biz, and part of it focuses on the so-called 'patent troll' for games — he comments: "Keep in mind also that patents are presumed valid in litigation and the defendants have to show by "clear and convincing" evidence that the patents are invalid — a lot of hard work. Imagine the burden that all of this puts on a company like Microsoft, Nintendo, or a large developer. Furthermore, imagine how asymmetric the burden (and cost) is when compared to the patent troll." One major example of this is the American Video Graphics suit, which was settled earlier this year by game companies including Atari, EA, and others — the patent covered any 3D game engine that uses camera movement or zooming of any kind relative to a specific object!

We warn the reader in advance that the proof presented here depends on a clever but highly unmotivated trick. -- Howard Anton, "Elementary Linear Algebra"