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Comment: Re:The Cloud is Ruining Home Automation (Score 1) 90

by pedrop357 (#47262845) Attached to: Privacy Worries For 'Smart' Smoke Alarms

It's why I eschew Nest and the similar offerings from other companies for something like this:

It costs more but doesn't need internet connectivity to customize settings.

The fact that my (free, won in a drawing) Plantronics BT earpiece needs internet connectivity to change its settings is the dumbest thing in the world. An app is still downloaded to my PC, but I need an internet connected browser to make the changes.

Comment: Spend that money on your network! (Score 1) 158

by pedrop357 (#47173491) Attached to: Big Telecom: Terms Set For Sprint To Buy T-Mobile For $32B

If Sprint has $32B to spend on a merger, perhaps they could spend $16B to upgrade their AWFUL network. I bailed from Sprint to T-Mobile due to coverage and usability issues.

Yes, T-Mobile seems to have coverage issues in some areas, but I've been able to completely, and to my satisfaction, mitigate them with the Wifi-calling feature.

Sprint had huge sections of my company that poor to no coverage. Calls dropped, data was unusable. 9 hour battery life on an S3. We had wifi for the data, but no relief for the calls. The other 3 major carriers had strong 4g signal throughout the property (Casino resort in Las Vegas).

Sprint pathetically fumbled the ball when it came to 4g, leaving some areas with 3g and 4g-wimax. Then they stopped selling Wimax phones in favor of 4g LTE phones. This seriously degraded the 3g experience everywhere I went. Orlando, Miami, Boston, Reno, Biloxi, Philadelphia, etc. were all places where I found the 3g to be unusable and on the rare occasions I got 4g it performed like 3g. My guess was that they were using the same 3g bandwidth backhaul to towers that had 4g equipment.

The short version for me was that it was years after every other carrier had 4g before I started to see the little 4g icon on my phone and a good year after that where it performed like everyone else's 4g in the much smaller number of places it was available.

In places like the LV Convention Center, I eventually had to turn off 4g because the phone would hold onto an unusable 4g connection rather than connect to the usuable (yet still slow by 3g standards) 3g connection that was apparently an in-building thing. Luckily the convention center had wifi so I could get data, but my call/text experience was pretty poor.

I don't have these problems with T-Mobile, nor my Verizon work phone. Some people here would use their work phone as a hotspot for their Sprint personal phone. My t-mobile phone does drop down to Edge at times, it's slow but consistent and has pretty good latency. The few places where I've lost voice AND data had wifi so I was fully functional which couldn't have happened with Sprint.

I can't help but think that for many years, this will be a bad experience for T-Mobile customers no matter what and a mixed bag for Sprint customers if they transition away from CDMA. I see a lot of people reluctantly jumping ship to Verizon or AT&T once the merger is final and network changes begin rolling out.

Comment: Probably backfired on them (Score 2) 110

by pedrop357 (#47107539) Attached to: Nintendo To Split Ad Revenue With Streaming Gamers

I've noticed that the Let's Play channels I watch pretty much stopped doing Nintendo games altogether. Whether Nintendo liked it or not, these channels can bring exposure to their games.

I've bought about a dozen games after watching short LPs of them on Two Best Friends Play's channel or their subchannel on Machinima.

When this first started, I heard podcasts or interviews with people from shows like Hey Ash Whatcha Playin', TBFP, etc. where they basically said they weren't planning any Nintendo game based shows until the situation was changed.

Nothing ever becomes real until it is experienced. - John Keats