The only thing safer is an elevator
The only thing safer is an elevator
Mod parent up. Well said.
There is so little "content" and "depth" in today's games. Tons of pixels animating a rain drop falling off a leaf but that adds so little to the game. The per pixel market value is going down but the cost of making it keeps going up. The industry is more geared toward making choose-your-own-adventure movies than an actual game. Such a sad state of affairs that I hope devs leaving will eventually fix.
Yes, I HATE this about the phone, cable, and internet providers. I wish they would stop assuming that I am some retard. I did the assessment, I know what you offer, and I personally found it lacking.
They came up with some dollar value of their service(s) and it is asinine & disrespectful that they think we must agree to their determination. Clearly I am already pissed at the provider, the least they can do is quickly accept that we don't have a deal and make it a smooth separation and try again later. Funny, if they got rid of the legions of sales and "retention specialists", they could probably offer the service at the value I see it and not actually lose me. But then I guess our national unemployment rate would double.
Exactly! The current telecoms could have always done it, they just never had a need to. The "Avalon" community here will get Google Fiber. But the city of Alpharetta that it is in will not. Multiple 100+ house hold communities and apartment complexes within 2 miles of the community will not get Google. Thus all those have heard nothing from Comcast or AT&T's DSL about better service.
I always liked this idea. The H1B is tied to the employee, not the company's position. Have the person be similarly powered as a native. And after 2 years, the employee can take it else where. The person would need to continue renewing the H1B. Renewal can't be declined (unless user is a criminal or terrorist, etc) but can't go more than 6 months without a job, else it will expire. If the company fires the person in less than 2 years, the H1B visa expires.
This way it benefits everyone equally. The company takes a risk in getting an H1B so will only hire true vetted requirements, and that person is incentivized to do their best. The person isn't stuck with a horrible employer and can seek higher salaries but still can't lazy off. The natives will need to compete, but atleast it will be fair. The country can manage the number of H1s in the system and know that they are actively contributing to society without concentrating those H1s in a small group of companies. And the system downsizes naturally in a recession.
In this plan, I think taxes should be the same, but the benefits such as social security or 401s etc shouldn't be tallied. This will encourage the person to either seek better options or reinvest in their home country or become part of ours.
zero * infinity = ??
?? depends on how the factors are approached.
REALLY SLASHDOT? Ok, we got random annoying ACs out there along with this principal. But our moderation system reflects us on the whole... The parent post should have been modded to 0.
So what is the point of the parent? By promoting it to +4 Informative, what are we saying? That we should be mob hammering this person into submission by DDOSing them? That mailbox and phone number will become useless for the purposes that it was actually meant for.
Some stupid school read their stupid policy & guidelines book and it impacts one student. We can let the system take care of itself here and wait for more instances before going "One time at band camp" on it.
Doesn't the end if and end loop become the same crap but more verbose once you have nested ifs and loops?
No country has ground to a halt using silver, gold or good old bartering. But that doesn't mean we should use those and slow down our economy.
Those other countries have a high fraud rate and that is why they have such systems. Having been there too and with foreign bank accounts, I can tell you that even with those measures, fraud still exists. There are many cases where one stranger officially sold another's land! Now tell me how easy it is over there to catch a criminal or to prove you didn't purchase something. It's far harder than the US; people don't even try.
The fraud rate in the US system is actually quite minimum compared to the total commerce the system enables. It isnt high enough yet to warrant the additional transaction costs. The banks would love to go to the PIN and Chip system... but they already did studies that showed the reduction in commerce wasn't worth the reduction in fraud. Visa and MC did the whole Verify by Visa and MC... Initially both made it mandatory but quickly turned it optional as they realized the commerce hit.
Thank you! There is so much less festering and feces here than the other parts of the world. Thou you seem to have more of one color vs another. Oh well, red or blue, not much different than green or dark blue or dark red.
Seriously? Credit card lending is a horrible way to obtain funds. Its just quite stupid... on both sides. The person receiving funds can get a far better rate from a bank. The agency issuing the funds has very little recourse if you choose not to pay it back, other than tanking the credit score. For someone with bad credit, they probably don't have a credit card, but if some stupid agency provides one, that's on them. Credit card rates are mostly high because the loan is not secure and the risk is pretty much on the agency. The only reason it works is because of the ignorance & goodness of the person paying the money back.
What is and how do you verify "I". What is reasonable doubt? Nice terms to make a point, but the real world isn't that black and white. Too lax and those two are the reasons why banks dished out government IOUs for housing. Too strict and we have today; banks won't lend money to a person with excellent credit.
Verification and doubt reduction have costs, which are transaction costs that if too high negate the commerce path itself. The banks and credit industry have actually gotten pretty good at balancing these two items. Now if we were talking about the issue of having your identity itself violated, I agree that something needs to be done. The current system sees that as soft money and doesn't tally it into the equation. It should have a per incident price point written in law so that the system's scale is better balanced with the consumer's pain accommodated.
The point of password complexity requirements has nothing to do with security. It's about the check box some auditor or lawyer needs to check. People assume it leads to security, but only because they see it in a vacuum.
Complexity introduces incremental passwords, common passwords, safes, post its, support costs, complacency, single point of failures, easier social engineering, and easy passwords. All of which work against security. They don't have check boxes for these because they are hard to understand and measure.
So is complexity checked? Yes, OK move along sir. I SAID MOVE ALONG. GOOD DAY!
Agreed, but what I am saying is that the word "gaming" has been so successfully hijacked not only at the financial level, but also the social/consumer level that we can't use the old definition anymore. Those of us who still define gaming the old way and basically puke at the current environment are so few and insignificant that we are the odd balls. We are that rambling random guy in the street that has "End of the World is Here" sign on our shoulders.
Gaming as currently defined is considered to be extremely successful. People paid $100 for Destiny and 2 DLCs 12-18 months before release! The game was a shell of what was advertised and there is no boycott or riot. There are few industries that can claim such success, let alone escape fraud investigations. I am surprised theaters haven't followed suit and don't sell no-refund tickets 6-12 months in advance at $12 (vs $15) for new movies.
I don't think its the dark ages. The gaming world has just been redefined and left us old timers out. From my view, the average game is now an interactive movie. The old school definition of "fun" has long ago died. Its all about graphics and "showing" a story or a cool suit or a cool weapon design. In some ways its just playing dress up with dolls, or action figures, but now they call them "video games" and the accessories are DLCs.
Gone are the complex paper,rock,scissor strategies or couch coops and personal connections. Now its very anonymous and the player is the key content in the game without which other players would stop playing. Its up to the player to create the micro stories like kids used to with dolls/action figures with their imagination. The game itself is just a catalyst to bring the faceless masses in for the movie watching and of each other.
As for us old school gamers, we are pretty much irrelevant. The current set of gamers are on mobile phones and only online. They need instant gratification and once the next one comes out or the trophies are achieved, they forget the last. No significant number of them care about replay or nostalgia. And they will pay up front and months in advance based on the cover or press release. Whether it meets their expectations or value is irrelevant, because that money is spent and the next press release just came out. Not much different than the IT stock buyers in the last 90s.
I miss the old days but