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That's exactly what it felt like when I read the book as a kid. It's not "because hollywood." That's the way the story is written in the book as well.
I hope that someone is continuing to work on Volume 2...
Well, in terms of my originally intended context, I guess we're on the same page. Outside of that context, the issue of its status as a meaningless fad... I don't know... I'll just say there are plenty of folks still communicating across mediums and spending time in interfaces where the the habit is still reinforced regularly. I'd probably do it more habitually if it wasn't for corporate email and places like slashdot. I'll also say that, for those who've spent more time communicating on IRC and in various games than we should have, the concept lends itself to a certain voice of familiarity. Like a biker's colors, perhaps? Maybe it's a little bit trivial to those outside of that realm, but I don't think it's meaningless.
I'm anything but average. As to a review, I'd love to see a negative critique.
I'll grant you that.
- -It seems that, like most average folk, you're confusing respect with honor. The due respect this concept commands, in my humble opinion, is no more than the simple recognition of its place in the history and lore of our beloved internet community that you demonstrated adequately in your first paragraph. A hallmark of days past for many (like me) and an enduring habit for otherwise honorable folks not unlike yourself... To put it in terms an average person such as yourself can understand; the euro-folk above do a disservice to themselves and their national presence on the internet by putting their ignorance and/or disregard of this history on display in the form of distasteful nationalistic jokes.
- -I have plenty of respect for the written word (take a look at my other comments, if you wish), and I provided a subtle hint that even some folks with this enduring habit have enough respect for the written word to properly capitalize and pluralize acronyms. I suppose I'm not surprised you didn't make note of that.
- -Speaking of bird shit, stupid fads, and respect for the written word... I'm not entirely surprised the capitalization scheme you've chosen to hock your amateur fiction seems reveal you as a bit of a hypocrite. Let's take this down a notch, if you don't mind. I'd hate to be motivated into actually reading your books. If they suck as bad as your little burn-attempt, I might feel compelled to post a thorough literary review on amazon:
3. by moonboy asks: I once read, in Wired, an article that said you have an incredible headstart on everyone else for making "virtual worlds" on the Internet using your engine from the Quake games. Do you have any intention of doing this? Has anyone approached you about it? It would seem like a fantastic use of the technology with online gaming being so popular. Entire worlds online could be created virtually and very life-like with many different purposes.
John Carmack Answers: Making Snow Crash into a reality feels like a sort of moral imperative to a lot of programmers, but the efforts that have been made so far leave a lot to be desired. It is almost painful for me to watch some of the VRML initiatives. It just seems so obviously the wrong way to do something. All of this debating, committee forming, and spec writing, and in the end, there isn't anything to show for it. Make something really cool first, and worry about the spec after you are sure it's worth it! I do think it is finally the right time for this to start happening for real. While a lot of people could envision the possibilities after seeing DOOM or Quake, it is really only now that we have general purpose hardware acceleration that things are actually flexible enough to be used as a creative medium without constantly being conscious of the technical limitations. Two weeks ago, I pitched a proposal to develop some technology along these lines to the rest of the company. I may wind up working on some things like that in parallel with the next game project.