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Richard Garriot Argues Against Stagnant MMOG Design 175

The creator of Ultima Online and Tabula Rasa and well-known designer Richard Garriot spoke at the Develop Conference in Brighton, England on the subjects of stagnating MMOG design and the NCSoft deal with Sony. His commentary on Massive game design is fairly direct: "If you look at the vast majority of MMOs that has come out since Ultima Online and Everquest, you can look at the features and they are almost exactly the same. Even though the graphics have got better and the interface is much slicker, fundamentally the gameplay is unchanged. Worse yet, there are many things that have become standard that I look at and even though they are powerful enough to encourage the behavior of people obsessed with playing these games, I don't think they are the right way of building the future."

University of Kansas Will Not Forward RIAA Letters 126

Bonewalker writes "Looks like the University of Kansas may not be as pro-RIAA (or anti-student) as initially assumed last week from our recent discussion. From the Chronicle article: 'Kansas officials told the student newspaper that they will not heed the recording industry's request to pass pre-litigation notices on to 14 students accused of music piracy. Many institutions have forwarded the letters -- which offer students a chance to settle file-sharing claims out of court at discounted rates -- but some have declined to do so, citing concerns over students' privacy.' Of course, this doesn't make that 'one-strike' policy any less flawed, but it shows that they aren't simply throwing their students under the RIAA bus, as one poster put it."

Artificial intelligence has the same relation to intelligence as artificial flowers have to flowers. -- David Parnas