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Comment: Start with understanding the project (Score 1) 283

by nietpiet (#33867358) Attached to: Grad Student Looking To Contribute To Open Source
First off: Well done for wanting to contribute!
I'd say the first step is to spend some significant time in reading and understanding the code of the project you want to contribute on. Not only on how it implements a certain algorithm, but also on how the project uses templates, inheritence and coding conventions (as these may change from project to project). Since you already know the basics, this will teach you the application of these techniques in the real world, and how they are used in this project.
If you want some more in-depth background reading which may guide you in understanding the techniques used in the project, i'd suggest "Design Patterns" by Gamma, Helm, Johnson, and Vlissides http://en.wikipedia.org/wiki/Design_pattern_(computer_science)

Comment: Re:Teachers wrong here (Score 1) 333

by nietpiet (#28323587) Attached to: Student Who Released Code From Assignments Accused of Cheating

Sorry for my late reply.
It is a university in the Netherlands.
I tried to double-check, but i can't find the exact rules anymore.

I do remember it specifically, because i wanted to put code written during my master's thesis online but had to ask permission from the university.
I guess you can compare it to doing graduation work within a company, the company owns the work the student does. The same i guess holds for the university.

Comment: Re:moving outside of 'pure' math (Score 1) 630

by nietpiet (#26777515) Attached to: Mathematics Reading List For High School Students?
Yes, moving outside the pure math may be a good idea. I've learned the most math when i finally understood what it could be used for. A practical side helps. For me, "Multiple View Geometry", by Hartley and Zisserman falls in this category. Well written, and uses nice mathematical tools to a very practical problem: 3d reconstruction in computer vision.
PC Games (Games)

Windows 7 Gaming Performance Tested 179

Posted by Soulskill
from the take-with-a-beta-grain-of-salt dept.
Timmus writes "Gamers holding onto Windows XP may not have to fear sluggish performance when Windows 7 debuts. While Windows Vista's gaming performance was pretty spotty at launch, the Windows 7 beta build seems to handle most games well. Firingsquad has tested the Windows 7 beta against Windows XP SP3 and Vista SP1 on midrange and high-end gaming PCs across 7 different games. While the beta stumbles in a couple of cases, overall it performs within a few percentage points of Windows XP, actually outrunning XP in multiple benchmarks."

Maybe Computer Science should be in the College of Theology. -- R. S. Barton

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