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Real Time Strategy (Games)

Blizzard Won't Stop World of StarCraft Mod 129

Posted by Soulskill
from the uncrossing-wires dept.
On Wednesday we discussed news of an impressive-looking mod for StarCraft II that transformed the game into a WoW lookalike, which quickly drew a copyright infringement warning from Activision Blizzard. The company has now released an official statement green-lighting the mod for continued development. "'It was never our intention to stop development on the mod or discourage the community from expressing their creativity through the StarCraft II editor,' Blizzard said in a statement. 'As always, we actively encourage development of custom maps and mods for StarCraft II, as we've done with our strategy games in the past.' Blizzard went on the say that it's looking forward to seeing development of the mod continue, and that it has invited Winzen to the company's campus to meet the game's development team."
Open Source

Linux 2.6.37 Released 135

Posted by samzenpus
from the new-and-improved dept.
diegocg writes "Version 2.6.37 of the Linux kernel has been released. This version includes SMP scalability improvements for Ext4 and XFS, the removal of the Big Kernel Lock, support for per-cgroup IO throttling, a networking block device based on top of the Ceph clustered filesystem, several Btrfs improvements, more efficient static probes, perf support to probe modules, LZO compression in the hibernation image, PPP over IPv4 support, several networking microoptimizations and many other small changes, improvements and new drivers for devices like the Brocade BNA 10GB ethernet, Topcliff PCH gigabit, Atheros CARL9170, Atheros AR6003 and RealTek RTL8712U. The fanotify API has also been enabled. See the full changelog for more details."

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