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Comment: Re:The theoretical & practical hurdles of 3D p (Score 1) 143

by ndrw (#46687943) Attached to: A Bid To Take 3D Printing Mainstream

I'm not sure you're entirely correct here. I think you're right that "average" people won't be able to do good 3D design, but I'm seeing more and more gallery sites open with very interesting 3D models available for free. I think there's a good analogy to the early computer industry. We had very few users that weren't power users, because it was a pain to learn. But then, more and more people created interesting software and the hardware advanced and it became cheaper and easier to get involved (thanks to shareware, freeware, hardware clones, etc.), and now we've got these crazy pocket computers with amazing apps for $.99. I think 3D printing and production may follow a similar adoption model, we're just in the early-adopter, hobbyist, hardcore geek phase now.

Comment: Matches User Behaviour (Score 1) 75

by ndrw (#46615103) Attached to: <em>Ultima Online</em> Devs Building Player-Run MMORPG

I think this idea really matches what I see in a lot of young gamers now. If you've spent any time on Minecraft lately, you'll find a tremendous diversity of play styles and server types. Having a professionally produced, nicely scaling MMORPG that the players can bring their creativity to, could provide a nice market for them.

Comment: Re:Working and Listening are Mutually Exclusive (Score 1) 262

by ndrw (#45294619) Attached to: Do You Need Headphones While Working?

I feel very similar, but for me, it's not just the lyrics, but whether or not I have chosen the songs. If I've chosen the songs and know the lyrics and what's happening, I can totally ignore them. If someone else is play music, it distracts me because I'm trying to figure it out or understand it.

Comment: Paid to Program? Know Business or Accounting (Score 1) 167

by ndrw (#45148081) Attached to: Ask Slashdot: As a Programmer/Geek, Should I Learn Business?

Look, if you want to get paid to program, you're going to need to know something about the business or organization you work in. In a ton of cases, that means knowing some accounting, organizational structure, and the actual goals of the business. For anyone who can actually program, that should be too hard.

You knew the job was dangerous when you took it, Fred. -- Superchicken