Yes, the Channel F was important, and its cartridges made the Channel F the first programmable game console. No need to paint it as way more innovative than it was. The good people at Magnavox (no, not Baer personally) invented the idea that you could plug a card into your game console and it would change which game you are playing.
So the distinction is that the Channel F's games were in the cartridge and the Odyssey's were not? Were these jumpers used to select a game built in, or were they changing the parameters of operation in effect to create each game? If the latter is true, then the Odyssey cartridge would in fact contain game programming. It would also seem there would be a limit to how many such unique games could be made.