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Comment: Re:My Take (Score 1) 221

by midnightblaze (#14486816) Attached to: Iron Heroes: A low magic tabletop game
(1) Armor provides variable damage reduction. That means that every successful attack involves another die roll. This requires discipline, or it will really slow the game down. Every extra: "make an x roll" instruction from the DM is a slow mechanic. The power of the d20 system is its speed and ease, and I think this idea runs counter to that. Why can't one just roll two dice at once? And only apply the 2nd die when necessary?

Whoever dies with the most toys wins.

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