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Role Playing (Games)

World of Warcraft Hits 10 Million Subscribers 450

technirvana writes "Blizzard Entertainment, owners of World of Warcraft, announced today that the game now has more than 10 million paying subscribers around the world. Online gameplay costs an average of $15 USD per month. Those 10 million paying subscribers include 5.5 million players in Asia, 2.5 million in the US and 2 million in Europe. The Warcraft brand was first introduced in 1994 and World of Warcraft was launched in 2001."

Machines certainly can solve problems, store information, correlate, and play games -- but not with pleasure. -- Leo Rosten