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Comment: Re:Mixed feelings (Score 1) 244 244

I agree with you that PHP's standard library is a piece of shit, but I agree with the parent's post that people create the problem. If you choose to implement the standard library in a messy fashion, it'll be a mess. I wrote PHP for a while (8 years maybe?) and the last few projects I started people were able to easily jump on board and start working immediately.

Comment: Re:KVM + management suite (Score 1) 417 417

About a year ago I finally decided to build a VM server for development in my house. I'm amazed how easy it is to set up KVM now. I wrote a post on how to set up a headless KVM server on Ubuntu 11.10. I had originally done it using virsh on the command line but virt-manager over X has eliminated that part. It was easy to set up (maybe an hour) and I haven't had any issues. Shameless plug: I wrote a tutorial if anyone's interested.

Comment: Re:Normalization doesn't exist to save disk space (Score 1) 267 267

As someone that's worked on a few decent sized projects (2-3 million pageviews / day), I can say that a normalized database is a complete nightmare to try to work with. It just doesn't scale. I'm not sure what constitutes a "huge" data warehouse, however, if you're running a SELECT with a where clause that triggers a table scan against more than a million rows, yeah, it'll take a while, no matter if you're selecting against an integer or a char field.
PC Games (Games)

+ - Unreal Tournament 3 Performance Revealed->

Vigile writes: "The Unreal Tournament 3 demo might just be dropping today, but with a launch on the PC, PS3, Xbox 360 and even an in-box Linux client it will definitely be one of the best titles out for the holiday. With an early take on the UT3 demo's performance, PC Perspective has posted an article that compares cards from NVIDIA and AMD in both single and dual-GPU configurations to see which are the best performers. It turns out that even mid-range cards are going to be more than capable of playing UT3 at impressive image quality levels."
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Counting in binary is just like counting in decimal -- if you are all thumbs. -- Glaser and Way