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Comment: Re:Biofuels = Faster breakdown of engine parts (Score 1) 158

by kolbe (#46805677) Attached to: Biofuels From Corn Can Create More Greenhouse Gases Than Gasoline

The viscosity caused by those fuels are not meant to be handled by most engines for any long duration, period. Anyone running >10% blend over long periods is asking for trouble. If you do not believe me, go run some 50/50 "WMO" mix for 10k miles and check how many of your injectors are clogged, gaskets ruined and seals leaking. Engines in todays vehicles are still not ready to handle it.

Comment: Biofuels = Faster breakdown of engine parts (Score 1) 158

by kolbe (#46802779) Attached to: Biofuels From Corn Can Create More Greenhouse Gases Than Gasoline

Go ask any mechanic who deals with vehicles that run on Biofuels such as BioDiesel, Green diesel, Bioethanol or >10% blends and you will find that they often clog up the injectors so badly that they need to be replaced (injector) 45% more frequently (adjusted % based on time injector was installed and comparing same brand part durability on the same vehicle until breakage).

That may not seem like much to some, but for those running public transportation and school buses, the political "go green" machine ends up including a hefty maintenance charge, metal waste and labor... All this atop of added air pollutions.

Comment: Produced by Team Fail (Score 4, Insightful) 88

by kolbe (#46737335) Attached to: <em>Civilization: Beyond Earth</em> Announced

The game is being produced by the same group that put out the failed Civilization V ala Lena Brenk, Dennis Shirk and Lisa Miller. They can pay off all the game reviewers they want, but the simple fact remains that Civilization V sucked when it came out. It might as well have been an expanded version of Civilization Revolution!

For me an countless others out there @ CivFanatics, I am heartbroken that this series has lost its way and any games they have put out since Civilization IV lack any merit as they play like garbage.

I truly hope Sidney Meier actually puts his foot down and ensures this game is done right without the constant pressures from the asshats @ 2K Games & Take-Two shits, but I highly doubt it considering the current industry trend of releasing unfinished games and then gouging their supporters by forcing them to buy DLC and fixes.

Comment: Re:I wonder if it will acutally work (Score 1) 88

by kolbe (#46735647) Attached to: <em>Civilization: Beyond Earth</em> Announced

Was just thinking this...

After being bitten by Firaxis on my CivV pre-order, insisting Valve shutdown of my Steam account to ensure I could prove I never played it and then threatening litigation with Firaxis for false claims on a product I wanted a refund for (which I got from them); I have serious doubts about anything they put out.

All they need to do is remake Alpha Centauri like MS is doing Age of Mythology and I think a majority of people will be happy. Anything to the contrary and I'll pirate it just so I can continue giving the bird to EA/Firaxis.

Comment: Always was, always will be... (Score 1) 612

One of the most difficult topics of the human condition in my opinion is time, time itself.

Humanity seems to believe that "time" exists in a relative manner to itself and thus time is inherently flawed at any level objective analysis of events throughout the existence of the Universe. When we look at what we know to have happened, we want to draw some conclusion relating to what caused it. The Big Bang in this example appears to have happened and we ask why? This is where our interpretation of time, which in turn can relate to "nothing" becomes skewed. If we avoid self-destruction, if we avoid the explosion of our planet by natural forces, if we thrive beyond the limits of our solar system before time runs out we may one day change our views of time and nothing... Until then, it is relatively impossible to draw any real conclusion other than to assume that the Universe always has been and always will be... in some form or another.

+ - New slashdot beta setting records for suckage 1

Submitted by Ellis D. Tripp
Ellis D. Tripp (755736) writes "FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA FUCK BETA

Oh, BTW, FUCK BETA"

+ - Slashdot Beta Woes 16

Submitted by s.petry
s.petry (762400) writes "What is a Slashdot and why the Beta might destroy it?

Slashdot has been around, well, a very long time. Longer than any of it's competators, but not as long as IIRC. Slashdot was a very much one of the first true social media web sites.

On Slashdot, you could create a handle or ID. Something personal, but not too personal, unless you wanted it to be. But it was not required either. We know each other by our handles, we have watched each other grow as people. We may have even taken pot shots at each other in threads. Unless of course you are anonymous, but often we can guess who that really is.

One of Slashdot's first motto's was "News for Nerds" that Matters. I have no idea when that was removed. I have not always scoured the boards here daily, life can get too busy for that. That excuses my ignorance in a way. I guess someone thought it politically incorrect, but most of us "Nerds" enjoyed it. We are proud of who we are, and what we know. Often we use that pride and knowledge to make someone else look bad. That is how we get our digs in, and we enjoy that part of us too. We don't punch people, we belittle them. It's who we are!

What made Slashdot unique were a few things. What you will note here is "who" has been responsible for the success of Slashdot. Hint, it has never been a just the company taking care of the servers and software.

— First, the user base submitted stories that "they" thought mattered. It was not a corporate feed. Sure, stories were submitted about companies. The latest break through from AMD and Intel, various stories regarding the graphic card wars, my compiler is better than your compiler, and yes your scripting language stinks! Microsoft IIS has brought us all a few laughs and lots of flame wars to boot. Still, we not only read about the products but get to my second point.

— User comments. This is the primary why we have been coming here for as long as we have, many of us for decades. We provide alternative opinions or back what was given in the article. This aspect not only makes the "News" interesting, but often leads to other news and information sharing. It's not always positive, but this is the nature of allowing commentary. It also brings out the third point.

— Moderation. Moderation has been done by the community for a very long time. It took lots of trial and error to get a working system. As with any public system it's imperfect, but it's been successful. People can choose to view poorly modded comments, but don't have to. As with posting anonymous versus with our own handle it's an option that allows us to personalize the way we see and read what's on the site. And as a reward for submitting something worth reading, you might get a mod point of your own to use as a reward for someone else.

Why we dislike Beta and what is being pushed, and why this will result in the end of an era if it becomes forced on the community.

1. Bulky graphics. We get that Dice and Slashdot need revenue. I have Karma good enough to disable advertisements, but have never kept this setting on. I realize that Slashdot/Dice make money with this. That said, the ads sit away from my news and out of the way. I can get there if I want it (but nobody has ever gotten a penny from me clicking an ad... nobody!), but it's not forced into my face or news feed.

2. Low text area. I like having enough on my screen to keep me busy without constant scrolling. Slashdot currently has the correct ratio of text to screen. This ratio has never been complained about, yet Beta reduces the usable text area by at least 1/2 and no option for changing the behavior. I hate reading Slashdot on mobile devices because I can't stand scrolling constantly.

3. JavaScript. We all know the risks of JS, and many of us disable it. We also have an option of reading in Lync or non-standard browsers that many of us toy with for both personal and professional reasons. This flexibility is gone in Beta, and we are forced to allow JS to run. If you don't know the risks of allowing JS to run, you probably don't read much on Slashdot. Those that allow JS do so accepting the risk (which is admittedly low on a well known site).

4. Ordering/Sorting/Referencing. Each entry currently gets tagged with a unique thread ID. This allows linking to the exact post in a thread, not just the top of the thread. In Beta this is gone. It could be that the site decided to simply hide the post ID or it was removed. Either way, going to specific posts is something that is used very commonly by the community.

5. Eye candy. Most of us are not here for "eye candy" and many have allergic reactions to eye candy. Slashdot has a good mix currently. It's not as simple as the site starting with a r-e-d-i-t, which is good. That site has a reputation that keeps many of us away, and their format matches my attitude of them (s-i-m-p-l-e-t-o-n). At the same time, it's not like watching some other "news" sites with so much scrolling crap I can't read an article without getting a headache. The wasted space in beta for big bulky borders, sure smells like eye candy. Nothing buzzes or scrolls yet, but we can sense what's coming in a patch later.

The thing is, the community cares about Slashdot. We come here because we care. We submit stories because of that, we vote because of that, we moderate because of that, and we comment because of that. At the same time we realize that without the community Slashdot loses most of its value. We respect that we don't host the servers, backup the databases, or patch the servers. Slashdot/Dice provide the services needed for Slashdot.

It's a give give relationship, and we each get something in return. Slashdot gets tons of Search hits and lots of web traffic. We get a place to learn, teach, and occasionally vent.

Look, if you want to change default color scheme or make pre-made palettes for us to choose from, we would probably be okay with that. If you want to take away our ability to block ads by Karma, or move the ads to the left side of my browser window, I would be okay with those things too.

If you want to make drastic changes to how the site works, this is a different story all together. The reason so many are against Beta is that it breaks some of the fundamental parts of what makes Slashdot work.

User input until recently has not been acknowledged. The acknowledgment we have received is not from the people that are making the decision to push Beta live. We told people Beta was broken, what it lacked, and we were rather surprised to get a warning that Beta would be live despite what we told people. People are already making plans to leave, which means that Slashdot could fade away very soon.

Whether this was the goal for Dice or not remains to be seen. If it is, it's been nice knowing you but I won't be back. A partnership only works when there is mutual respect between the parties. A word of caution, us Nerds have good memories and lots of knowledge. The loss of Slashdot impacts all of Dice holdings, not just Slashdot. I boycott everything a company holds, not just the product group that did me wrong.

If that was not the goal of Dice, you should quickly begin communicating with the user base. What are the plans are to fix what Beta has broken? Why is Beta being pushed live with things broken? A "Sorry we have not been communicating!", and perhaps even a "Thank you" to the user base for helping make Slashdot a success for so many years."

+ - Slashdot users give new beta design a huge Bronx cheer 2

Submitted by Presto Vivace
Presto Vivace (882157) writes "Alice Marshall reports that:

Slashdot users are extremely unhappy with the new Slashdot Beta design. The comment section of every single post is devoted to dissatisfaction with the new design. ... ... The thing to keep in mind about community sites devoted to user generated content is that the users generate the content.

"

+ - slashdot drives away people with beta 2

Submitted by Anonymous Coward
An anonymous reader writes "For many months now, people have been quietly redirected to slashdot's beta site (beta.slashdot.org). Any negative feedback of the beta is ignored and/or disavowed. The majority of viewers do not like the beta — resulting in major loss of viewership.

Will slashdot alienate existing users of the site and keep pushing the beta OR will it keep the users and boot the beta?"

"The medium is the message." -- Marshall McLuhan

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