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Comment: "Stereoscopic 3D" vs "VR" (Score 1) 118

Other than being able to sense head movements and thus providing another means to control the camera, this is just ordinary stereoscopic 3D, not "VR". I understand why everyone wants it to be, but this is the umpteenth time something is being touted as VR when it's not even trying to be close. Before that it was Second Life. Before that Doom.

At the very least, you should have a full range of sensory perceptions, and physical actions by your body should reflect in the simulated world.

Comment: Re:I have said it before (Score 1) 346

by TheRaven64 (#49187757) Attached to: French Nuclear Industry In Turmoil As Manufacturer Buckles

Nuclear is expensive. http://www.lazard.com/PDF/Leve... Look at page 11.

Page 11 is talking about capital cost. The figure for nuclear is $7,591/kW, which is a lot more than some (although not the highest). But how does that work out over the lifetime of the plant? Assuming 100% uptime, that's 8,760kWh in the first year, so that's less than $0.90/kWh. If the plant is operating for 20 years, then that's around 4/kWh. Most nuclear plants are built with a 40-60 year expected lifespan, which makes the capital cost negligible over the lifetime of the plant.

The correct page to look at is Page 2, which gives the unsubsidised cost of electricity from all of the generating mechanisms. Nuclear is $124/MWh - that's lower than all of the other fuel sources in their 'conventional' bucket that have a little representative diamond listed (coal doesn't, and has a range that extends both above and below nuclear). Only Gas Combined Cycle is cheaper on average, and that's only when excluding most of the costs. Only utility-scale PV comes out cheaper overall, and you also need to add in storage costs if you want to use PV for a significant amount of grid supply.

Comment: Re:I have said it before (Score 1) 346

by TheRaven64 (#49187713) Attached to: French Nuclear Industry In Turmoil As Manufacturer Buckles

You're better off building a containment wall against flooding and keeping the reactor not too far above the water level.

That's fine too. The problem is building neither. The other problem is not fixing the design that was known to cause hydrogen build-up and explosions that breach containment in any problem scenario.

Comment: Re:Really? Come on now, you should know better. (Score 1) 342

by TheRaven64 (#49186783) Attached to: Would You Need a License To Drive a Self-Driving Car?
For every anecdote of a human taking over and saving the day, you can find a similar one of the human taking over and crashing. It mostly boils down to the amount of training that the pilot has had - and even the ones that end up crashing in situations where the automatic systems would probably have managed have had vastly more training than almost any driver on the road...

Comment: Re:If "yes," then it's not self-driving (Score 2) 342

by TheRaven64 (#49186769) Attached to: Would You Need a License To Drive a Self-Driving Car?
It's worth noting that there is one piece of automation in cars already that does give a different kind of driving license in a lot of places: automatic gear change. If you get a driving license in a car that has an automatic transmission then you can't drive manual cars with it, though the converse is allowed.

Comment: Re:completely irrelevant (Score 1) 116

by Darinbob (#49183769) Attached to: NVIDIA Announces SHIELD Game Console

There were games on terminal before there was even the first console or gaming computer or arcade games. So keyboards came first.

I never got used to a joystick, they were always awful. And the thing on the consoles are too much like that stupid nipple mouse thing on some laptops that are impossible to use (but which somehow some people like).

Comment: Re:They still don't get it (Score 1) 419

I have a feeling they're not talking literally, ie they're not presenting a UI for desktops that's touch based, or a UI for phones that's WIMP based. I'd assume it's more "If you have a feature available in one place, unless it's totally irrelevent, it'll appear in the other."

Comment: Re:completely irrelevant (Score 1) 116

by Darinbob (#49182967) Attached to: NVIDIA Announces SHIELD Game Console

I have no idea what the alternative, they're not the sort of game that sounds interesting. Most console games fit into that category.

Of course, the idea of playing the game in a TV from my couch does sound interesting, but then you're stuck with a godawful controller that's utterly useless for gaming compared to keyboard and mouse. If you manage it then the game has a bug but you can't fix it without subscribing and selling your soul to Microsoft or Sony, can't use mods, etc. So the console ultimately is to keep the kids occupied and I don't have kids.

I think that console exclusive games are a travesty, a stupid concept that the customers *should* have boycotted to preserve a better gaming environment. This is not a matter of game companies deciding not to port a game because it's hard or the market is small, but because they signed a deal with the console maker.

"I'm not afraid of dying, I just don't want to be there when it happens." -- Woody Allen

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