mikejuk writes: Microsoft Research has used F# and AI to implement a consumer-quality game of Go — arguably the most difficult two-person game to implement. They have used an interesting approach to the problem of playing the game which is a pragmatic cross between tree search with pruning and machine learning to spot moves with a "good shape". The whole lot has been packaged into an XNA based 3D story based game.
stress_life writes: Launched in 2004, the Nintendo DS and its two latter redesigns sold in massive 111.49 million units. With almost 40 million handheld consoles sold in United States alone, Nintendo DS owns 68.3% of worldwide market share. As the time passed by, Nintendo started to work on the successor of its handheld console with a debut planned for 2010. According to our confidential sources, Nintendo is going to use nVidia Tegra System-on-Chip processor for the successor of DS/DSi handheld console. Unlike the current design, nVidia offered a single-chip proposal to Nintendo, a company famous for keeping the hardware platform absolutely simple. Given the fact that Nintendo DS hardware is based upon 16-bit and 32-bit ARM cores, it looks like Next-Gen DS could be backwards compatible with the DS application library. According to our sources, all of the apps that came for old DS could run on a single ARM11 core, yet alone the next-gen CorTex-A9-based Tegra, leaving graphics subsystem to do "something smarter".