I've heard you can do desktops on a Windows box, but it would be torture to have to set them all up again every time I reboot my Windows laptop, which is about every day or two. The Linux server, on the other hand, typically chugs along for a year or so between reboots.
Thanks for clearing that up for us Mitt!
Given the way things are going with wine and for openGL, we could be there already if it wasn't for generally abysmal support for linux drivers. I think Valve pointing out "hey, halflife runs equally well on linux when you freakin support it!" is about the only chance we have of having reasonably up to date linux gaming support in the future.
Yes, thanks, I read another comment saying the same thing after I posted. I guess I was forgetting the whole replace only aspect of
Here's hoping for a quick patch release. And, as also pointed out in other comments, if you are able the
this means developers must make the difficult choice between using the latest tools or risking crippling bugs such as this one.
I don't know much about this but isn't it possible to just reduce the optimization level to avoid this behaviour? Sounds to me just skimming things that this the result of overly aggressive optimization. I know that's not a long term fix but is it a short term option until MS rolls out the patch?
A rock store eventually closed down; they were taking too much for granite.