Forgot your password?
typodupeerror

Comment: Re:Er, Your Statement and His Don't Quite Mix (Score 1) 744

by jth1234567 (#39806773) Attached to: 'Gaia' Scientist Admits Mispredicting Rate of Climate Change

during that same time period, the sea ice in the Antarctic, you know, at the other end of the planet, has been increasing.

However, ice levels have recently been decreasing on the Antarctic too.

A new study sheds some light on the actual process:

http://www.ice2sea.eu/news/news-release-pritchard-nature/

Comment: Re:UO wasn't that much fun really (Score 3, Interesting) 480

by jth1234567 (#31227678) Attached to: Why Are There No Popular <em>Ultima Online</em>-Like MMOs?

Throughout the entire history of WoW all the way from release until today, PvP realms as a whole have been less popular then PvE realms.

Interestingly, with European servers the situation was exactly the opposite at least during the first year after launch. I don't know if it has changed since then.

User Journal

+ - The Speed Gamers raise over $18 000 for Autism 1

Submitted by
Levonn Lawrence
Levonn Lawrence writes "Moving in to day 4 of 7, TSG (The Speed Gamers) continue to play a Final Fantasy marathon for an unusual reason. The reason being... Charity. The guys at TSG are playing through every main Final Fantasy game from one to twelve, over a period of 7 days in hopes or raising $20 000 for ACT Today (Autism Care and Treatment). ACT is a charity helping to financially support families effected by Autism. The marathon started 6pm CST, Friday, July 17th, 2009 and is going until Friday, July 24th 2009. So far they've raised over $18 000 (not a typo) and they're only 70 hours in. Stop by and donate, message, and give them all the support you can. http://www.thespeedgamers.com/"
Games

The Art of Downloadable Game Development 32

Posted by Soulskill
from the get-used-to-it dept.
The Guardian's Games Blog looks at how the development of downloadable games has shifted over the past several years. As an example, they point to Capcom, its recent reinvention of the Mega Man franchise, and an upcoming game called Flock. Quoting: "[CEO Paddy Sinclair said], 'The first thing we realised was, it wouldn't be as easy as we thought. Luckily we're funded privately so we had the luxury of getting it wrong. It was very... educational. We learned very quickly that, no, you can't write a game in three months. We also realized we'd need a bigger team than just two or three.' 'The XBLA market has really evolved,' continues business development head, Chris Wright. 'If you look at the very early games they were simple ports — single-player, retro emulation titles, and you can kick those out very quickly. That market is disappearing. If you're going to do retro remakes you have to extend it, you have to add multiplayer. If you're going to do something new, it has to be bigger. We've got a team of 10-12 people working on this title. If you look back, it's what we would have had on PS1, and the game is probably of the same sort of size. It's not the huge budgets of a retail title, but it's not a trivial undertaking, either.'"
Power

Man Invents Alternative To Cooking Gas 553

Posted by ScuttleMonkey
from the human-invention-will-find-a-way dept.
An anonymous reader writes "Gazan resident Abed Ar-Rahman has revealed what he is claiming as an alternative to cooking gas that he developed since Israel has prevented deliveries of cooking gas to Gaza. He invented a device using chemical substances available in Gaza, which burn when mixed and brought into contact with oxygen. The first component is a metal filter that controls the interaction between 40% of the oxygen in the surrounding air, the inflammable substance and some other substances."

The sooner you fall behind, the more time you have to catch up.

Working...