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Comment: From another perspective... (Score 2, Interesting) 241

I think it should be pointed out that you can, in fact, get this DLC for free when you buy the game. If you get the digital version of the CE, since you don't get any of the physical bits (metal case, cloth map etc.), you're supposed to get the DLC dungeon for free. Has anyone considered that this might be Bioware subtly trying to encourage the sale of digital copies rather than retail boxes? The digital CE is the only version of the game that will include all three DLC bits for free on launch day.
Software

+ - DMCA take down advice

Submitted by CBung
CBung (1572609) writes "Hello Slashdot readers, I am involved in an open source Java strategy game engine hosted on SourceForge. We have existed for many years and our development is volunteer based. We use the engine to play clones of a popular WWII board game as well as many community created mods and maps. The popularity of the board game is the driving force behind the successfulness of our application. Most users have "been playing that board game for 20yrs", and most of us own at least one of the board games. We love being able to play on line and develop our skills on the board game maps at an international level. Unfortunately, we've recently been hit by a DMCA take down notice from the rights holder the board game that we clone. The IP holder did create a PC version of the board game in 1998 which was poorly maintained and another reason our application was created. At this point, our initial reaction is to simply remove the specifically cloned maps, and maintain our application with many of our user mods. However, many of our mods use the same units and game mechanics/rules as the board game. Is there any way we can keep our application, including the clones of the board game maps, alive?

I will also note that the rights holder recently released an on line version of their board game thats playable on line. However it is very specific and limited in options. It seems more then coincidental that we've received this notice now that their own game lobby is on line. Can our application take refuge in another country? Is there a way to keep our application alive since it is significantly more feature full?"

Apple's WWDC Unveils iPhone 3.0, OpenCL, Laptop Updates, and More 770

Posted by ScuttleMonkey
from the one-more-thing dept.
Lots of big news from WWDC today including updates to almost all of Apple's laptops. They added a 13-inch version to the MacBook Pro line, updated the MacBook Air, and added a few new ports to some of the machines including an SD slot and firewire 800 port. Software updates saw Safari 4 launched, OS X updates including threading changes, Exchange support to mail, calendar, and address book, and OpenCL a new open graphics standard. The iPhone got quite a bit of love in 3.0, much of it just confirming older news. Cut, copy, and paste, shake to undo, developer APIs, Cocoa Touch support for text, landscape mode updates, spotlight, and MMS all made the bullet list. You will now also be able to rent and purchase movies directly from your iPhone. Other new features in 3.0 include the much debated tethering ability, allowing you to use your iPhone as a cellular modem (unfortunately there was no mention of AT&T actually supporting this feature, a wonder there wasn't a riot), integrated TomTom GPS navigation, and game features galore. New functionality also allows you to locate your iPhone via MobileMe, play a sound to help you locate it (regardless if it is set to silent), and even wipe your data remotely. The New iPhone hardware updates, "3GS", adds a 3 megapixel auto-focus camera, voice interfaces, twice the processing power, and hardware encryption. The 3GS comes in 16GB ($199) and 32GB ($299), pushing the 3G (which they are keeping on the market) to $99. Lots of other small updates amidst the bustle, looks like another successful WWDC.

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