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Comment: Re:Descent! (Score 1) 1120

by jnik (#28855509) Attached to: Which Game Series Would You Reboot?
Hi Kevin! I always was a tunnel rat and agree D3 has scale issues. Some open spaces would have been cool, but never getting into the really tight tunnels was annoying. The other BIG problem was the controls; I remember the fights over mouselook. I was (and still am) keyboard-only for D1 and 2, and that never really got working properly in D3. The "ramping" thing improved matters a bit, but I had to switch to a stick for 3 and never felt as comfortable with it. Still haven't finished Mercenary...probably should install one of my copies and do that sometime.

I was thrilled with how solidly Outrage backed OpenGL, including the driver-finding service you guys set up. Too bad Direct3D took hold so strongly.

A Descent reboot would need someone with serious vision to translate the greatness of the game forward a decade(!) The style of play was such a good fit to that era of technology--another issue, I think, with D3. It wasn't mammoth in terms of sales, either, IIRC...odd blend of pure action and cerebral controls (although I did get a kick out of the fact the PC Gamer reviewer puked while playing it.) Seems Volition made the right call going with Red Faction. Wish they'd take that money and make FS3, though.

Comment: Cannon is rotten (Score 1) 162

by jnik (#27920561) Attached to: Replacing New Hampshire's Old Man of the Mountain

The additional drawings don't address the biggest problem: Cannon is one rotten mountain. It's regularly crumbling apart in pieces large and small. (Sort of the reason the Old Man fell in the first place.) I can't envision trying to build a system of tunnels in crumbly rock and then hanging a walkway out in front. Then there's the question of what happens when a boulder from above hits all that glass.

There is nothing so easy but that it becomes difficult when you do it reluctantly. -- Publius Terentius Afer (Terence)

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