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Comment: Re:Parallax. (Score 1) 424

by jittles (#47925685) Attached to: Apple Edits iPhone 6's Protruding Camera Out of Official Photos

"* Apple did not invent smartphones. They took the idea and made the first smartphone that was user-friendly enough that normal people wanted one instead of just work-issued mobile email tools, so lots and lots of people wanted to buy one."

No. The first iphone sold only 6M. At the time, there were numerous smartphones, most notably the N95, that sold a lot more. Also, the first iphone wasn't even a smartphone but a feature phone.

That's completely ludicrous: either you're trolling or you didn't go through the iPhone revolution. The first iPhone was as much a smartphone as the one you have in your pocket.

I disagree. Without 3rd party apps, ActiveSync, and many other missing features, the first iPhone was pretty useless. I remember people at work camping out to get them, and when they showed them off I thought to myself "These suckers paid $700 for this?" It wasn't until iOS 2.0 and then the release of the iOS SDK that it really became anything more than a feature phone with a touchscreen.

Comment: Re:What for? (Score 1) 181

by jittles (#47919241) Attached to: Why Apple Should Open-Source Swift -- But Won't

How is this an advantage to anyone who plans ahead? I suppose if you wrote your original application in Objective-C and weren't thinking about cross platform support, then fine. But if you're planning on supporting both platforms why don't you just go completely cross platform and use C?

Because C.

Obj-C isn't any better than C in my opinion. But, to each their own.

Comment: Re:Got Burned by Titanfall (Score 1) 291

by jittles (#47916985) Attached to: The Growing Illusion of Single Player Gaming

Not all FPSs are going this path, but there is this "Call of duty audience" that consists in all those guys playing call of duty online that is like some sort of goose that lays golden eggs that they're chasing, and they do those games assuming that you're one of em.

Anyway, stop playing heavily marketed FPSs if you want a good single player experience.

I love playing certain versions of COD online (GHosts was terrible). I have Titanfall and the game sucks. You can't dress the multiplayer up on that thing enough to make me play it. I just wanted to play the damned campaign through without having to be with random strangers. I stopped playing it, and will never play it again.

Comment: Re:Never been a fan of multiplayer. (Score 1) 291

by jittles (#47916975) Attached to: The Growing Illusion of Single Player Gaming

My first online multiplayer game was Diablo. I have avoided every online multiplayer RPG since, and generally avoid multiplayer "experiences".

Multiplayer video games are a cesspool of the worst elements of society. You have to be relatively well-off to afford everything you need to play. In fact, the more well-off you are, the more time you have to spend in the game, the more likely you're going to be an asshole.

You're anonymous. You're being competitive. You are (mostly) rewarded for being a complete asshole (loot, loot, precious loot! loot the newb corpse!)

At least before voice chat you could close the text box or put it out of your mind. Now, if I decided to partake, I'd have to deal with 8-year-olds telling me how they fucked my mother in the ass and how she moaned (when they don't have to tell me, I could hear it just fine).

Fuck multiplayer. Other people are too shitty to play with.

I play online multiplayer with a brother. It's how we hang out across the country from each other. We'll go into a COD match and show those punk kids what's up. We go in a private party though so that we don't have to hear their inane chatter. But you can mute annoying or abusive players.

Comment: Re:What for? (Score 1) 181

by jittles (#47916521) Attached to: Why Apple Should Open-Source Swift -- But Won't

The advantage for developers is that their core logic is portable everywhere, but the GUIs can be in Objective-C with UIKit on iOS or Java on Android (or, commonly for games, GLES with a little tiny bit of platform-specific setup code).

How is this an advantage to anyone who plans ahead? I suppose if you wrote your original application in Objective-C and weren't thinking about cross platform support, then fine. But if you're planning on supporting both platforms why don't you just go completely cross platform and use C? Objective-C sucks. Swift fixes a lot of its problems but the syntax is a bit odd to me. And I've been writing iOS applications for the last 3 years, it's not like I haven't used Obj-C at all.

Comment: Re:Conspiracy theory (Score 1) 222

by jittles (#47892063) Attached to: iPhone 6 Sales Crush Means Late-Night Waits For Some Early Adopters

You do know the iPhone 6 will be the #1 selling phone this quarter, the 5s will be #2 (due to timing) and 6s will be #3 because of the limited delay. In the holiday quarter the 6s will be the #1 selling phone, the 6 will be #2 and the 5s will be #3.

The email they sent out this morning is the same email they send out on the first day of pre-orders for every product launch. It has nothing at all to do with demand.

I know that 9 hours into the pre-order they still had supply. That is unusual. Either they have more supply than normal, or the sales were not happening as fast as they expected. They are already on a 3-4 week backorder now. So it's not like they didn't sell out. But I know it will be the #1 selling phone for the quarter.

Comment: Re:Conspiracy theory (Score 1) 222

by jittles (#47890913) Attached to: iPhone 6 Sales Crush Means Late-Night Waits For Some Early Adopters

Apple planned the outage to make the iFaithful salivate more and to prove to the tech press that demand is high.

Maybe. Apple sent out an email this morning letting people know that preorders were still available for next Friday delivery at 9am eastern time. So my guess is that, initially at least, their sales weren't as good as they hoped. Indeed, I ordered one just in case I decided I wanted one. If not, I'll set it for slightly above cost when it comes in.

Comment: Re:What I think would be most useful (Score 1) 471

by jittles (#47872951) Attached to: Ask Slashdot: What Smartwatch Apps Could You See Yourself Using?

The things that I can currently think of that I'd use a smartwatch for - 1) GPS / pedometer for running 2) music (without the need for a phone) while working out 3) discreetly checking notifications during meetings 4) navigation when riding a bike / motorcycle. I realize not everyone would value these and will say "JUST USE YOUR PHONE!", but for a $200 - $250 smart watch, I'd definitely drop down the money for these apps.

I agree with all of your points and I like the taptic vibration on notifications too. There are times where I don't notice my phone vibrate, or times where the vibration itself is too loud or annoying. The more privacy notification on the watch is deal in those cases. Though I am not sure I would feel the taptic vibration while on a motorcycle.

Comment: Re:You get what you measure (Score 1) 263

by jittles (#47872075) Attached to: Using Wearable Tech To Track Gun Use

This may slow them down a bit, but they will learn how to trick it... they will learn to shoot off-hand; they will use lighter, lower velocity ammunition; they will drill ports in the top of the barrels; they will add weight to the front of the gun; they will learn to shoot with the gun inverted using the pinky to pull the trigger (I saw it in one of the Bourne movies so it's real)...

I can already fire a handgun ambidextrously, with almost the exact same accuracy for any target within 10-15m. So they had better put these on both wrists.

Comment: Re:COBOL (Score 1) 385

by jittles (#47862955) Attached to: Unpopular Programming Languages That Are Still Lucrative

For what it's worth:

I work in the power industry. We are upgrading to the very latest version of the application we need to operate our power plants.

It is COBOL throughout.

The vendor is taking away access to the source code soon, as the version that replaces this one will be Java. By Java, they mean all the COBOL code wrapped in Java.

So, a major application for use in the power industry will be COBOL until at least 2030.

Our COBOL devs make nearly six figures. And after our salary review is done, will get some serious raises.

They're all in their late 40s-50s. We have no COBOL people in the pipeline.

Nearly six figures, or nearly seven? I know a place in my current locale that pays about $300,000 to experienced COBOL guys, with a history in the financial market. And let me tell you, you can live like a king around here for even $100,000.

Comment: Re:PCs are the problem (Score 1) 111

by jittles (#47861225) Attached to: Home Depot Confirms Breach of Its Payment Systems

you're going to start seeing big retailers upgrade to chip and pin machines sometime around Oct 2015.

So far only one retailer that I shop is chip-and-pin ready: Walmart. About six months ago, they started asking me to insert, rather than swipe, my chipped card.

I sometimes do some contract work for POS companies. I write little demo apps to help them sell their terminals to merchants. The cheapest stuff coming out the door right now all seems to have chip and pin built into it. So don't worry, everyone is going that way. T-Mo uses it, my Target location has switched to chip and pin capable terminals as of 3 weeks ago, too.

Comment: Re:This happened to me (Score 1) 818

by jittles (#47849313) Attached to: 3 Recent Flights Make Unscheduled Landings, After Disputes Over Knee Room

And how, exactly, is she supposed to put her knees in any other position? The seats are not very wide. Unless she has an empty seat next to her (and, frankly, that's about the only way I can stand to fly any more), if she tries to bend her legs so that her knees aren't right in front of her, parts of them are going to be spilling over into and annoying the person next to her, or sticking out into the aisle and getting run over by the carts that the flight attendants drive trhough trying to get people to buy stupid duty free stuff.

The problem is not inconsiderate assholes. The problem is that 6'2" people are stuck in plane seats that they simply don't fit in. The problem is that airlines have designed coach seats to work for the bottom 30% of the population in terms of size, and are trying to squeeze the entire population into it. Something somewhere's gotta give. The person in back can blame the person in front for reclining their seat (as we've seen in this thread), or the person in front can blame the person in back for having knees (as we've seen in this thread), but *somebody* is going to be unhappy, because the situation is set up so that somebody has to be.

The problem is coach seating. It's just become too small.

I may be tall, but I've decided to just roll with people sitting on my lap during flights. I now offer in flight massage services to the person in the seat in front of me, when they recline back on top of me. They get a happy ending, I get a huge tip, and everyone wins!

Comment: Re:Sensationalism? (Score 1) 294

by jittles (#47805911) Attached to: Ask Slashdot: Linux-Friendly Desktop x86 Motherboard Manufacturers?
I have an ASRock desktop board (for IvyBridge, so its older) that is great. It's very overclockable and was reasonably priced. It ran about $200 when equivalents from Gigabyte, Asus and MSI were around $300. Everything worked perfectly for it under Linux (mint 11 or 12 at the time, Ubuntu, and CentOS5), except for the USB3.0. There were absolutely no USB 3.0 drivers for it. I only use the machine for transcoding video these days, so I don't know what the USB 3.0 support is like, but I wouldn't expect you to have any problem with the mainstream components you use on a daily basis. The USB 3.0 ports worked in 2.0 mode.

"It's curtains for you, Mighty Mouse! This gun is so futuristic that even *I* don't know how it works!" -- from Ralph Bakshi's Mighty Mouse

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