Nice shooting, Officer.
And considering (statistically) people with CHL's are even better shots than police, and that there's over 2 million CHL holders in Texas....
The old saying is true: Don't Mess With Texas
I dreamed I bought a REALLY big computer monitor, but I didn't notice the brand until I opened the box and saw "Arrivals" printed on the bezel.
When Jobs unveiled the iPod in October 2001, the first comment on a gadget site was that it had less storage than existing players, and no Wi-Fi connectivity, making it "lame". More than 400m have been sold.
How the Apple Watch could create a $1tn company - The Guardian
Seen rather a lot of the "Parents are evil because they did something wrong because they believed that something was right" meme that's going around at the moment.
Worst case: massive harassment and threats against the parents of a trans teenager who killed herself blaming their insistence on "Christian" therapy. Horrible case, entirely the wrong approach by the parents, but at the same time if the parents hadn't cared, there wouldn't have been any therapy to begin with, bogus or not. The parents were convinced by people they trusted that the wrong thing was the right thing. Screaming at them, particularly at a time when they are mourning, that they are evil and heartless is evil and heartless.
Now seeing it in the vaccine "debate". Not the only problem I'm having with the pro-vax side (Reminder: yes, I'm pro-vax, and yes, I'm in favor of it being mandatory for the obvious deadly common diseases), but there's a world of difference between a lazy parent not having their kid vaccinated because they can't be bothered, and a parent being too scared to vaccinate their child because they've heard from convincing sources that vaccinations can cause terrible things.
Thoughts related to the Windows 10 "Desktop is a desktop, no "Start" screen" thing:
From 1984 to 1990, there was a serious debate as to which was better, the command line or the WIMP (Window/Icon/Mouse/Pointer) UI. Why? Well, because Mac OS's Systems 1-4 were user friendly in the sense people knew how to use them, but user unfriendly in the sense that they got in the way, were kludgy, awkward to use, and offered zero advantages - beyond a lack of training for users - over the command line. At best you could say some applications needed a mouse, but some, such as word processors, were actually harder to use in the prehistoric era of WIMP user interfaces than the keyboard based versions.
What changed? Microsoft Windows. From Windows 1.0 onwards, Microsoft offered a vision, initially a very, very, ugly vision, as to how a computer could be more, not less useful with a WIMP UI. The critical feature was multitasking. Windows offered a better way to multitask than command line based systems, because each Window, representing an application or document, could co-exist in the same "world", the desktop.
Windows wasn't anything like the best implementation, but it was the only implementation of the concept available on standard PCs.
When Microsoft pretty much forced manufacturers to provide Windows and a mouse with all MS DOS based computers, users had a straight choice of using one UI or the other, and they overwhelmingly chose Windows. By comparison, when GEM was bundled with many PCs in the late nineties, GEM was a nice to have that was ignored by most users (anecdotally, outside of stores, I never saw an Amstrad PC1512 running GEM in the wild, despite it becoming with it and being a major advertised feature.) GEM, a Mac OS UI clone, did not offer multitasking.
1. Mac OS released around 1984. Causes schism between WIMP and command line users
2. Windows 1.0 released 1985ish. Most users recognize it's a very powerful system, but are put off by user interface and memory requirements.
3. DOS vs WIMP rages for next five years largely because Windows is crippled by other factors.
4. Finally PCs are forced to be powerful enough to run Windows in 1990, and Windows UI improved enough to be "good enough" compared to Mac OS. Everyone jumps to Windows. End of DOS vs WIMP debate.
Touch UIs? Where is the touch UI that is more powerful, as opposed to being easier to use, than the WIMP UI? It took Microsoft (and Commodore too) less than a year to come up with something that was actually an improvement on the command line having seen WIMP. It's been nearly a decade now, who has come up with a touch UI that is more versatile than a WIMP desktop?
Apropos of nothing, just some thoughts in the shower this morning: I see people getting very upset when they hear Doom being described as "3D". "It's 2.5D!" they scream, pointing out that the maps are two dimensional albeit augmented with a height map.
The thing is while I kinda see their point, it essentially puts Doom in the same category as, say, Isometric games, while Quake is in the same category as numerous 1980s Flight Simulators. And then there's "First Person" vs "Third Person" where, again, the latter is so overly broad that it puts, uhm, a lot of isometric games in the same category as modern 3D games that are clearly "nearly" FPS but with a view of the protagonist.
Me, I'm kind of wondering if any of it is ever going to be anything but misleading anyway. 3D Monster Maze (for the ZX81), Hired Guns, the various flight simulators, Quake, Doom, Wolfenstein... all with slightly different takes on technologies that were ultimately trying to converge on the idea that you could see something broadly real, rather than an abstraction. The classifying makes it harder, not easier, to see the leaps forward each type of game engine made.
We are experiencing system trouble -- do not adjust your terminal.