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Comment: Re:We don't need to worry about it (Score 2, Insightful) 326

Well, we should be concerned about what happens to our home planet, right? If you knew for sure that an asteroid would cause the extinction of humanity on Earth in the year 2182, and we failed to prevent it, would you care? Anyways, I'd rather we have as much time as possible to deal with potentially fatal threats to our species, and hope that we have the science by then to either deflect the asteroid or preserve Bruce Willis.

Comment: Re:The average "pirate" is free advertising (Score 1) 458

by incinerator3 (#22831194) Attached to: Game Developers Should Ignore Software Pirates
That argument doesn't sit well with you because you misunderstood my hobby. I said that "I keep my finger on the pulse of the gaming industry", which is to say, of course I'm up to date. There is absolutely nothing wrong with buying older games; in fact, I have a nice collection of classic games. But for me it's not about having the latest and greatest as a status symbol. The excitement comes from following the progress of the industry as a whole, not just the simple joy of playing a game. Now, say I were to take your advice, and solely play old used games that I could afford. That would hurt the game publishers far more than downloading their games. Publishers don't make a single cent off of the sale of a used game. Buying used games does not put money back into the industry, it puts money into retailers' pockets. So, I ask you: in this situation, what would a game publisher prefer? Buying antiquated used games instead of their games, or downloading their recent games and telling all of my friends how good they are? I'm not trying to justify piracy in general. I'm simply pointing out that it's not necessarily in a publisher's best interests to squash all unpaid use of their products.

The use of money is all the advantage there is to having money. -- B. Franklin