"A given examples is Madden '09, which had its"
And nothing of value was lost.
Seriously, games should have thought of this before buying these asnine games that force you to log into some ephimeral DRM network just to let you play.
At this point I have written off almost all major game manufacturers cause of this crap. If I can't play a game offline, then I don't get that game (unless it's 90% discounted on steam, then *maybe*)
I remember being really excited about Starcraft 2, until I found out that the single-player mode is basically one big tutorial sessions, they stripped out local LAN plan, and you have to log into battlenet just to play the game. They did similar with Diablo 3. My interest instantly evaporated and I've basically written Blizzard off because of this nonsense.
EA is another fantastic example. Maxis is now a dead brand cause EA screwed things up so utterly badly. The only reason I can think of that EA is still in business, is because they've managed to tap the demographic of emotionally stunted males with self-esteem and co-dependency issues.
If you look around, we now have a new renessance of indy developers making all sorts of amazing games. There's a reason for that..... they make games without bullshit attached. I can only hope that this trend accelerates and that the existing big box publishers go bankrupt.