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Comment: Re:Blur (Score 1) 215

by ildon (#47281027) Attached to: Was <em>Watch Dogs</em> For PC Handicapped On Purpose?

A lot of the changes that people claim are "downgrades" are just aesthetic choices. The modded version is darker overall and colors are less vibrant. The mod increases the reflectiveness of wet surfaces (which I think makes it look way less realistic to the point that it looks goofy). As you mentioned, the DoF effect looks terrible and makes the game unplayable. The only real "upgrades" are basically the car headlights and rain particles. Everything else is basically an aesthetic choice.

Also the claims that there are no performance hits is a lie. Every video I've seen comparing the two, there is a noticeable (but minor) drop in framerate with the mod. Some people are claiming that the mod gets rid of "stuttering", but I haven't seen any hard (meaning video) evidence of that.

Comment: Re:Yup-article is BS (Score 2) 394

by ildon (#47254189) Attached to: Cable Boxes Are the 2nd Biggest Energy Users In Many Homes

Technically, nowhere in the article did it say they consumed 500W. It said they were *rated* for 500W, which means the hardware within is capable of handling a 500W charge. I agree that even mentioning it in the article is just an attention grabbing tactic, but the point of that line is that the architect saw the very high rating which led them to investigate the actual usage, which turned out to be 35W (which is still high for something many people leave on 24/7 and are increasingly having multiple of in their home).

Comment: Re:UPS (Score 1) 521

by ildon (#47081589) Attached to: Goodbye, Ctrl-S

The average user doesn't know not to click pop-up ads for fake antivirus. That's why so many people feel comfortable with an "app store" experience like that of iOS or the game consoles, because it protects the average user from himself.

It's not relevant that those users are ignorant or don't make any effort to protect themselves. They're still users and they still deserve a positive user experience. Autosave helps them have that positive user experience. Antiviruses help them have that positive user experience. Windows features that help protect them from themselves (but annoy the hell out of informed power users) help them have that positive user experience. Using software should be as easy as using a microwave or driving a car. People don't have to know how those machines work, mechanically or theoretically, or how to fix them, in order to have positive user experiences with them and use them as tools to accomplish their goals. Software should be the same way.

Comment: Re:I'd rather not use (Score 1) 521

by ildon (#47075341) Attached to: Goodbye, Ctrl-S

Perhaps you've heard of a thing called a power outage. I just had one last night. Or maybe you've had a cat step on your keyboard and somehow manage to close the window you were working in. There are enough acts of god and human error that still exist regardless of how flawless the program you're working in is to make autosave highly valuable. The 1000 times you don't need autosave are not nearly as critical as the 1 time you do.

Comment: Re:Along with the 3x speed strafe bug? (Score 2) 251

by ildon (#47071693) Attached to: It's Time For the <em>Descent</em> Games Return

Specifically in Doom, there was an additional bug beyond the general sqrt(2) bug where if you were pressing up against an axial wall and facing either North or East, you could obtain a speed increase greater than 100%.

If you fail to plan, plan to fail.