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Comment: Re:Lesson not learned (Score 3, Informative) 331

by iczerjones (#44759121) Attached to: Users Revolt Over Yahoo Groups Update
I thought the same thing but figured I would check out screens of the old against the new and hear what users were complaining about. The UI is really quite a bit cleaner and better organized, but the user and moderator complaints are entirely legit. They traded substance for style. There is absolutely core functionality missing, broken, or just outright removed. I'd say this is one of the few times the screeching is warranted.

Comment: Re:Snore fest (Score 4, Informative) 296

by iczerjones (#44419627) Attached to: Epic Online Space Battle
As a frequent nano pilot, I beg to differ. Double click on a point in space, you fly there. Control you engine throttle manually, activate weapons, shield boosters, cap charges, warp scramble opponents, adjust transversal.. You call an action, it occurs. In any other game, you press button, thing happens. Are you instead referring to the lack of a flight stick style control method? If so then yes, you are correct. There is no flight stick or controller input. Are you perhaps talking about warping? That is a bit different as part of the game mechanics dictates that when you select a warp to target, you warp drive has to 'spin up' before you leave grid. This ensures you, as a potential victim, can't just run away without proper planning. Part of that whole 'risk-reward' system that EVE does so well. The controls are definitely real time, though I do understand your position. The EVE style of input is definitely something that takes getting used to. It is not Wing Commander. Well, unless you are flying an interceptor, that is. ;)

Comment: Re:This story sounds familiar (Score 2) 296

by iczerjones (#44419505) Attached to: Epic Online Space Battle
Surprising that this topic is getting as much hate as it is. I can say as an 'on again, off again' EVE player that I really enjoy hearing these stories. As it goes, life is just too demanding at the moment and as the saying goes, "EVE is the best game I don't have time to play." To each their own I suppose. If these stories were not posted here, they would still make my news feeds, so I could do without if that would satiate those who find it offensive.

Comment: Re:This story sounds familiar (Score 5, Insightful) 296

by iczerjones (#44419495) Attached to: Epic Online Space Battle
It's actually pretty slick how they throw in some uniform time dilation to ensure fair and timely performance across all n number of pilots in a fight while the resources are dynamically allocated to reinforce the fleet battle nodes. Definitely an improvement from the prior lopsided disconnects and variable frame times. Rather than the network or cluster deciding the battle, the players do. Since they are the *only* game in town that provides this sort of scenario, I find it rather intriguing to hear about the ceiling being pushed further and further. There are many more questionably appropriate and even dull topics that are seen daily here. Internet spaceships and clever realtime server management don't seem so unwarranted.
Intel

+ - Problems for Intel Sandy Bridge chipset->

Submitted by iczerjones
iczerjones (1902502) writes "As part of ongoing quality assurance, Intel Corporation has discovered a design issue in a recently released support chip, the Intel® 6 Series, code-named Cougar Point, and has implemented a silicon fix. In some cases, the Serial-ATA (SATA) ports within the chipsets may degrade over time, potentially impacting the performance or functionality of SATA-linked devices such as hard disk drives and DVD-drives. The chipset is utilized in PCs with "Intel's latest Second Generation Intel Core processors, code-named Sandy Bridge. Intel has stopped shipment of the affected support chip from its factories. Intel has corrected the design issue, and has begun manufacturing a new version of the support chip which will resolve the issue. The Sandy Bridge microprocessor is unaffected and no other products are affected by this issue.""
Link to Original Source
Open Source

+ - VideoLAN Warns of Unpatched VLC 1.1.6 Flaw->

Submitted by Blacklaw
Blacklaw (311963) writes "The VideoLAN project is warning its users of a critical security vulnerability in the latest release of its popular VLC media player, version 1.1.6, which can lead to malicious code execution. While VLC 1.1.6 — which was released by the group just last week — fixed a range of worrying security vulnerabilities in the popular open-source cross-platform media player, the team apparently missed one in the handling of MKV files. VLC 1.1.7 is expected soon to patch the vulnerability."
Link to Original Source
Canada

+ - UBB limits hit Canadian ISPs->

Submitted by Japong
Japong (793982) writes "ARS Technica covers a big change in Canadian ISP services, where the CRTC's new UBB caps have dropped monthly usage allowances from 200GB and Unlimited accounts down to a mere 25GB.

"The ostensible, theoretical reason behind UBB is to conserve capacity, but that issue is very questionable," noted the ISP's CEO Rocky Gaudrault on TekSavvy's news page. "One certain result though, is that Bell will make much more profit on its Internet service, and discourage Canadians from watching TV and movies on the internet instead of CTV, which Bell now owns."

"

Link to Original Source
Open Source

Michigan Governor Wants 'Open Source' Economic Model 237

Posted by timothy
from the for-some-values-of-open-source dept.
An anonymous reader writes "Incoming Michigan governor Rick Synder spoke in Kalamazoo, MI today and says he wants to use an 'open-source economic development model' to help repair the battered down state. Perhaps during his time as president of Gateway he saw a benefit to the open source model, but can it really be successfully applied as an economic model?"

God help those who do not help themselves. -- Wilson Mizner

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