You can polish that [thing] all you want. It's still an overblown piece of [stuff].
If you think you can just abstract the interface, then you don't understand proper user experience design at all. And this is where I have to give Apple some credit (grudgingly)... they aren't trying to cram phone, tablet, and desktop into a single OS.
When I read the summary I thought, "When the hell is this idiot talking about that video games were peaceful?"
"When I was a kid, games were more beautiful and magical and immersed me in fantastical, peaceful and enjoyable landscapes."
Given that "SpaceWar" was in 1961 and most early arcade games were "violent"... I think this yo-yo must have grown up in some alternate universe from this real world the rest of us live in.