This is true; and we can and do vote with our wallets. Griping is just fair warning.
I'm pretty sure the PSN outage was way more watched.
The government's Computer Emergency Readiness Team recommends home users make their networks invisible to others by disabling the identifier broadcasting function that allows wireless access points to announce their presence.
That never worked.
I'm skeptical about the frequently discussed difficulty of adoption if it's well planned. If most of the companies tools are web-based (and not forced to use MS due to dependencies on ActiveX, and the like) then it's entirely feasible that you wouldn't need to retrain employees much at all. The next major hurdle is email and document publishing. I'd be curious to see their adoption plan and the results.
Do people play with toys more often than they play with tools? Tonight, we investigate.
Maybe there is a bubble and it's just elsewhere.
Regardless of the platform I game on I feel that Portal might fall in there somewhere.
Betamax is still very popular in commercial television: many news stations record on Beta.
There's a really interesting article about that here http://www.gamasutra.com/view/feature/3030/keeping_the_pirates_at_bay.php. It's written by a developer of Spyro: Year of the Dragon. It is another really interesting take on how to implement copy protection.
I'd say the major danger now is lack of genetic diversity (which is already a problem to farming); as such a thing is already critically bad for banana farmers. Though I'm glad this moral objection is moot.
Then they can pay out to contractors that develop more prudent solutions. Not everything is a conspiracy (though not everything isn't).
This is one of those "useless" facts that you might be really glad you know one day when you are accidentally dealing with an old NT network and can't figure out why your machines aren't talking. Still silly, though.
TFA uses 'it' so many times between 3 companies I have no idea what's going on. It sounds like a kindergarten argument over possession of a sandbox - where the sandbox is assets and IP.