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Comment: Stopping Spam? (Score 4, Interesting) 96

by hazzey (#41022745) Attached to: Twitter Restricts Client Developers
It sounds like this might be in response to all of the reports of massive amounts of spam accounts: This might be one way to reduce the ease that the spam-twitter-herders work while at the same time providing a bit of income.

Comment: Re:I guess I am odd then... (Score 1) 325

by hazzey (#40030365) Attached to: Americans Happy To Pay More For Clean Energy, But Only a Little More
Could you give a little more detail? Also living in the midwest, if I COMPLETELY replaced my electricity needs with solar, I could only spend about $4,000 total on a system and have it pay back in 3 years. In some very brief looking online, this MIGHT pay for the inverter and installation. What size system did you install?

Comment: Not Much Difference (Score 1) 209

by hazzey (#35030658) Attached to: Netflix Compares ISP Streaming Performance
All that this shows is that there isn't much difference between the ISPs. They had to scale the chart (it doesn't start at 0) just to show the differences. As Netflix commented in the linked post, their HD streams are much higher (4.8kb) than these graphs. Of course the graph is just an average, so it doesn't speak to how HD users are affected.

+ - Frequently Updated Administration Blogs

Submitted by hazzey
hazzey (679052) writes "I don't work in IT, but my addiction to Slashdot implies a fascination with technology. I really enjoy the few times that the tech sites I visit post updates on their server equipment and administration issues. By far the best example of this is SetiAtHome. That blog has been updated weekly for years. In my search for similar reading I have even resorted to looking for informative answers to StackOverflow or ServerFault questions. What other examples of freqently updated real world server/network administration blogs are out there?"

Comment: Re:Who cares? (Score 1) 353

by hazzey (#30878758) Attached to: Rumor — AT&T Losing iPhone Exclusivity Next Week

Another point which I rarely hear about in discussions of the iPhone is how it is fundamentally marketed differently. We have had an iPhone for many years now. It hasn't been the exact same hardware this whole time, but it has been an "iPhone" the whole time. Now think about other mobile phones. Ask someone what phone they have and it is either "LG", "Motorola", etc. Mobile phone models change so often than no one can remember what model they have currently, because there is a good chance that you can't even buy the model anymore. Apple has won the marketing game because by keeping the same name, they don't have to scrap all of their previous marketing whenever the model changes.

Comment: Re:Latency (Score 1) 184

by Animaether (#29833913) Attached to: NVIDIA Targeting Real-Time Cloud Rendering

There's one big reason - latency.

Not all games are twitchy FPSs and racing games though; and not every element in even *those* games has to be calculated for instant feedback.

Let's say you have a flamethrower in a game. You need to be able to see where the flames are going, and where your enemies are going, 'immediately' so that you can get a good kill.

But all the indirect lighting from those flames bouncing around in the scene lagging behind by, say, 150ms would be perfectly acceptable.

e.g. offload the intensive bits and pieces to the cloud, rather than the entire thing.

Although the entire thing would be possible in due time as well - players are already playing with lag; lag induced from rendering off-site is minimal compared to the hops between you and the average game server. Bandwidth is a far bigger concern; especially when you consider more and more ISPs introducing caps.

As far as CPUs go.. oh, absolutely, they'll get ever more powerful especially after Larrabee. But the games get more demanding as well. So now you need a new CPU, but it uses a different socket, so you get a new motherboard, turns out your old cooling fan won't fit, beside.. the TDP of the new CPU is 120W, so you'll need a watercooling solution anyway, etc. etc.
There's a lot of reasons why 'gaming on the cloud' ( I do hate that term. ) can be a good thing (from the technical up above, to the energy efficiency, to technical support, to non-invasive anti-cheating constructions), just as there are down sides to it (potential for lag, slurps bandwidth, no resale options, game could be abandoned at any point and you'll have no recourse, etc.).

But to state it's doomed before it's even launched... hmm. Let's have them give it a shot, first?

Comment: Re:didn't DIVX already solve this problem?!!!! (Score 1) 498

by Mp3Brick (#29833731) Attached to: Disney Close To Unveiling New "DVD Killer"
Yeah.... I was just thinking the same thing. How quick we forget our history. This sounds like DIVX (not the codec - but what Circuit City was pushing) all over again, just without the physical medium (aka DIVX Disc).

What bothers me about these "subscription-based" consumer models is that a verification system is required to authenticate or "authorized" consumers. Such systems can easiely produce reports on consumer habbits and veiwing preferences. Reports could be given to Goverment agencies, FBI profiling can be modeled, etc... Granted, not really a big issue in a free society like ours (cough cough), but has anyone seen the German film "The Lives of Others"??

+ - Firefox's Flash check drives 10M to update-> 1

Submitted by CWmike
CWmike (1292728) writes "In a major boost for online security, Mozilla said on Wednesday that Firefox's check for outdated editions of Adobe's Flash Player convinced 10 million users to go to Adobe's Web site and grab the latest software. About a third of the Firefox users who were warned last week that they were running an old, and vulnerable, version of Flash followed the link to update the Adobe software, said Mitchell Baker, the former CEO of Mozilla and current chairman of the Mozilla Foundation. "This is a very high response rate," said Baker in a post to her blog. "A typical response rate for this [landing] page is around 5%. Johnathan Nightingale, of Mozilla's security team said in an entry on the company's security blog, "Those results have been nothing short of awesome.""
Link to Original Source

+ - RAID's Days May Be Numbered-> 1

Submitted by storagedude
storagedude (1517243) writes "RAID is nearing the end of the line because of soaring rebuild times and the growing risk of data loss, according to the article.

From the article:

"The concept of parity-based RAID (levels 3, 5 and 6) is now pretty old in technological terms, and the technology's limitations will become pretty clear in the not-too-distant future â" and are probably obvious to some users already. In my opinion, RAID-6 is a reliability Band Aid for RAID-5, and going from one parity drive to two is simply delaying the inevitable.

"The bottom line is this: Disk density has increased far more than performance and hard error rates haven't changed much, creating much greater RAID rebuild times and a much higher risk of data loss. In short, it's a scenario that will eventually require a solution, if not a whole new way of storing and protecting data.""

Link to Original Source

NASA's Zero-Gravity Robotic-Arm Partnership With Canada 41

Posted by Soulskill
from the see-ya-to-da-iss-eh dept.
AndreV writes "We've entered into an extraterrestrial quid pro quo with our Northern neighbors: After celebrating 25 years of the Canadarm's first venture into space, NASA has reached out (so to speak) to the Canadian Space Agency and begun research and development on a new generation of robotic arms, which would ultimately be used for the US agency's Orion Crew Exploration Vehicle that will provide transportation for Moon missions and jaunts to the international space station. In exchange, Canada will trade the robotic-limb technology's use on Orion and other future US-manned spacecraft for flight time for Canadian astronauts. And seeing solid results shouldn't be far off — the engineering company designing the bionic branch, responsible for the previous Canadarms, has already begun investigating the effects of zero gravity on their components. (Another forward-looking project being bartered for astronaut time is a rover for the Moon and Mars.) Fair trade?"

+ - Vinyl Makes a Comeback: Record Sales Double in '08->

Submitted by
Lucas123 writes "While vinyl record sales have seen small but steady gains over the past few years, they doubled this past year to almost 2 million, according to Nielsen ratings. Most of the sales are coming from indy stores, but also online sales have also doubled. The leap is being attributed not to older aficionados, but teens and young adults who are finding better sound quality from LPs and aesthetic value in owning a record collection. "I think holding that 12-by-12 piece of art and holding that record in their hand is creating the buzz," said Steven Sheldon, president of Los Angeles-based Rainbo Records, which has been pressig vinyl since 1955."
Link to Original Source

+ - Novell reports leap in Linux revenues

Submitted by rms
rms (849320) writes "Novell's Linux business grew by 33 percent over the fourth quarter last year, according to the company's latest financial figures. Identity and access management revenues were up 11 percent compared to the same period last year, and systems and resource management revenues climbed 15 percent."
It's funny.  Laugh.

+ - 2007 U of Chicago Scav Hunt underway!

Submitted by Anonymous Coward
An anonymous reader writes "The University of Chicago has just announced its 2007 Scavenger Hunt.

330 Items grace this years list and rage from the strange (198. The most disgusting ice cream flavor on the market — 3 points) to the frightening (219. Build the Internet as described by Ted Stevens — 60 points) to the seemingly impossible (252. While at Carhenge, drive the earth into the sun! 1,000,000,000 points).

Would you have what it takes?"

% APL is a natural extension of assembler language programming; ...and is best for educational purposes. -- A. Perlis